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Squashed 'tests/unity/' changes from 2988e98..1f52255

1f52255 Merge pull request #267 from FSMaxB/fix-wconversion
7bce0b4 Fix warning with ubsan and -Wconversion
b5da224 Merge pull request #266 from FSMaxB/fix-double-promotion
1bf22d3 Fix warnings with -Wdouble-promotion

git-subtree-dir: tests/unity
git-subtree-split: 1f522558a6c4577aa937341bf856ba3b1436768a
Max Bruckner 8 years ago
parent
commit
2c45ad7816
1 changed files with 4 additions and 4 deletions
  1. 4 4
      src/unity.c

+ 4 - 4
src/unity.c

@@ -194,7 +194,7 @@ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
     while (nibbles > 0)
     {
         nibbles--;
-        nibble = (number >> (nibbles * 4)) & 0x0F;
+        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
         if (nibble <= 9)
         {
             UNITY_OUTPUT_CHAR((char)('0' + nibble));
@@ -669,7 +669,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
             UnityTestResultsFailBegin(lineNumber);
             UnityPrint(UnityStrElement);
             UnityPrintNumberUnsigned(num_elements - elements - 1);
-            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
+            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
             UnityAddMsgIfSpecified(msg);
             UNITY_FAIL_AND_BAIL;
         }
@@ -691,7 +691,7 @@ void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
     if (!UnityFloatsWithin(delta, expected, actual))
     {
         UnityTestResultsFailBegin(lineNumber);
-        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
+        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
         UnityAddMsgIfSpecified(msg);
         UNITY_FAIL_AND_BAIL;
     }
@@ -746,7 +746,7 @@ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
         UnityPrint(trait_names[trait_index]);
         UnityPrint(UnityStrWas);
 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
-        UnityPrintFloat(actual);
+        UnityPrintFloat((UNITY_DOUBLE)actual);
 #else
         if (should_be_trait)
             UnityPrint(UnityStrNot);