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- #include "ProductionCode.h"
 
- #include "unity.h"
 
- //sometimes you may want to get at local data in a module.
 
- //for example: If you plan to pass by reference, this could be useful
 
- //however, it should often be avoided
 
- extern int Counter; 
 
- void setUp(void)
 
- {
 
-   //This is run before EACH TEST
 
-   Counter = 0x5a5a;
 
- }
 
- void tearDown(void)
 
- {
 
- }
 
- void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
 
- {
 
-   //All of these should pass
 
-   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
 
-   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
 
-   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
 
-   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
 
-   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
 
- }
 
- void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
 
- {
 
-   // You should see this line fail in your test summary
 
-   TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
 
-   
 
-   // Notice the rest of these didn't get a chance to run because the line above failed.  
 
-   // Unit tests abort each test function on the first sign of trouble. 
 
-   // Then NEXT test function runs as normal.
 
-   TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
 
- }
 
- void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
 
- {
 
-     //This should be true because setUp set this up for us before this test
 
-     TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
 
-     
 
-     //This should be true because we can still change our answer
 
-     Counter = 0x1234;
 
-     TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
 
- }
 
- void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
 
- {
 
-     //This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
 
-     TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
 
- }
 
- void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
 
- {
 
-     //Sometimes you get the test wrong.  When that happens, you get a failure too... and a quick look should tell
 
-     // you what actually happened...which in this case was a failure to setup the initial condition.
 
-     TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
 
- }
 
 
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