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#include "ProductionCode.h"#include "unity.h"/* sometimes you may want to get at local data in a module. * for example: If you plan to pass by reference, this could be useful * however, it should often be avoided */extern int Counter; void setUp(void){  /* This is run before EACH TEST */  Counter = 0x5a5a;}void tearDown(void){}void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void){  /* All of these should pass */  TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));  TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));  TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));  TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));  TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));}void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void){  /* You should see this line fail in your test summary */  TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));    /* Notice the rest of these didn't get a chance to run because the line above failed.     * Unit tests abort each test function on the first sign of trouble.    * Then NEXT test function runs as normal. */  TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));}void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void){    /* This should be true because setUp set this up for us before this test */    TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());        /* This should be true because we can still change our answer */    Counter = 0x1234;    TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());}void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void){    /* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */    TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());}void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void){    /* Sometimes you get the test wrong.  When that happens, you get a failure too... and a quick look should tell     * you what actually happened...which in this case was a failure to setup the initial condition. */    TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());}
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