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- # ==========================================
- # Unity Project - A Test Framework for C
- # Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
- # [Released under MIT License. Please refer to license.txt for details]
- # ==========================================
- require 'yaml'
- require 'fileutils'
- require HERE + '../../auto/unity_test_summary'
- require HERE + '../../auto/generate_test_runner'
- require HERE + '../../auto/colour_reporter'
- module RakefileHelpers
- C_EXTENSION = '.c'.freeze
- def load_configuration(config_file)
- return if $configured
- $cfg_file = HERE + "../../test/targets/#{config_file}" unless config_file =~ /[\\|\/]/
- $cfg = YAML.load(File.read($cfg_file))
- $colour_output = false unless $cfg['colour']
- $configured = true if config_file != DEFAULT_CONFIG_FILE
- end
- def configure_clean
- CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
- end
- def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
- config_file += '.yml' unless config_file =~ /\.yml$/
- config_file = config_file unless config_file =~ /[\\|\/]/
- load_configuration(config_file)
- configure_clean
- end
- def tackit(strings)
- result = if strings.is_a?(Array)
- "\"#{strings.join}\""
- else
- strings
- end
- result
- end
- def squash(prefix, items)
- result = ''
- items.each { |item| result += " #{prefix}#{tackit(item)}" }
- result
- end
- def build_compiler_fields
- command = tackit($cfg['compiler']['path'])
- defines = if $cfg['compiler']['defines']['items'].nil?
- ''
- else
- squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
- end
- options = squash('', $cfg['compiler']['options'])
- includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
- includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
- { command: command, defines: defines, options: options, includes: includes }
- end
- def compile(file, _defines = [])
- compiler = build_compiler_fields
- unity_include = $cfg['compiler']['includes']['prefix'] + '../../src'
- cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " \
- "#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" \
- "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
- execute(cmd_str)
- end
- def build_linker_fields
- command = tackit($cfg['linker']['path'])
- options = if $cfg['linker']['options'].nil?
- ''
- else
- squash('', $cfg['linker']['options'])
- end
- includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
- ''
- else
- squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
- end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
- { command: command, options: options, includes: includes }
- end
- def link_it(exe_name, obj_list)
- linker = build_linker_fields
- cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
- (obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
- $cfg['linker']['bin_files']['prefix'] + ' ' +
- $cfg['linker']['bin_files']['destination'] +
- exe_name + $cfg['linker']['bin_files']['extension']
- execute(cmd_str)
- end
- def build_simulator_fields
- return nil if $cfg['simulator'].nil?
- command = if $cfg['simulator']['path'].nil?
- ''
- else
- (tackit($cfg['simulator']['path']) + ' ')
- end
- pre_support = if $cfg['simulator']['pre_support'].nil?
- ''
- else
- squash('', $cfg['simulator']['pre_support'])
- end
- post_support = if $cfg['simulator']['post_support'].nil?
- ''
- else
- squash('', $cfg['simulator']['post_support'])
- end
- { command: command, pre_support: pre_support, post_support: post_support }
- end
- def execute(command_string, verbose = true)
- report command_string
- output = `#{command_string}`.chomp
- report(output) if verbose && !output.nil? && !output.empty?
- raise "Command failed. (Returned #{$?.exitstatus})" if $?.exitstatus != 0
- output
- end
- def report_summary
- summary = UnityTestSummary.new
- summary.root = HERE
- results_glob = "#{$cfg['compiler']['build_path']}*.test*"
- results_glob.tr!('\\', '/')
- results = Dir[results_glob]
- summary.targets = results
- summary.run
- end
- def run_tests
- report 'Running Unity system tests...'
- # Tack on TEST define for compiling unit tests
- load_configuration($cfg_file)
- test_defines = ['TEST']
- $cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
- # Get a list of all source files needed
- src_files = Dir[HERE + 'src/*.c']
- src_files += Dir[HERE + 'test/*.c']
- src_files += Dir[HERE + 'test/main/*.c']
- src_files << '../../src/unity.c'
- # Build object files
- src_files.each { |f| compile(f, test_defines) }
- obj_list = src_files.map { |f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
- # Link the test executable
- test_base = 'framework_test'
- link_it(test_base, obj_list)
- # Execute unit test and generate results file
- simulator = build_simulator_fields
- executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
- cmd_str = if simulator.nil?
- executable + ' -v -r'
- else
- "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
- end
- output = execute(cmd_str)
- test_results = $cfg['compiler']['build_path'] + test_base
- test_results += if output.match(/OK$/m).nil?
- '.testfail'
- else
- '.testpass'
- end
- File.open(test_results, 'w') { |f| f.print output }
- end
- end
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