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							- /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
 
-  * ==========================================
 
-  *  Unity Project - A Test Framework for C
 
-  *  Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
 
-  *  [Released under MIT License. Please refer to license.txt for details]
 
-  * ========================================== */
 
- #include "unity_fixture.h"
 
- #include "unity_output_Spy.h"
 
- #include <stdlib.h>
 
- #include <string.h>
 
- TEST_GROUP(UnityFixture);
 
- TEST_SETUP(UnityFixture)
 
- {
 
- }
 
- TEST_TEAR_DOWN(UnityFixture)
 
- {
 
- }
 
- static int* pointer1 = 0;
 
- static int* pointer2 = (int*)2;
 
- static int* pointer3 = (int*)3;
 
- static int int1;
 
- static int int2;
 
- static int int3;
 
- static int int4;
 
- TEST(UnityFixture, PointerSetting)
 
- {
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
 
-     UT_PTR_SET(pointer1, &int1);
 
-     UT_PTR_SET(pointer2, &int2);
 
-     UT_PTR_SET(pointer3, &int3);
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1);
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2);
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3);
 
-     UT_PTR_SET(pointer1, &int4);
 
-     UnityPointer_UndoAllSets();
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2);
 
-     TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
 
- }
 
- TEST(UnityFixture, ForceMallocFail)
 
- {
 
-     void* m;
 
-     void* mfails;
 
-     UnityMalloc_MakeMallocFailAfterCount(1);
 
-     m = malloc(10);
 
-     CHECK(m);
 
-     mfails = malloc(10);
 
-     TEST_ASSERT_POINTERS_EQUAL(0, mfails);
 
-     free(m);
 
- }
 
- TEST(UnityFixture, ReallocSmallerIsUnchanged)
 
- {
 
-     void* m1 = malloc(10);
 
-     void* m2 = realloc(m1, 5);
 
-     TEST_ASSERT_POINTERS_EQUAL(m1, m2);
 
-     free(m2);
 
- }
 
- TEST(UnityFixture, ReallocSameIsUnchanged)
 
- {
 
-     void* m1 = malloc(10);
 
-     void* m2 = realloc(m1, 10);
 
-     TEST_ASSERT_POINTERS_EQUAL(m1, m2);
 
-     free(m2);
 
- }
 
- TEST(UnityFixture, ReallocLargerNeeded)
 
- {
 
-     void* m1 = malloc(10);
 
-     void* m2;
 
-     CHECK(m1);
 
-     strcpy((char*)m1, "123456789");
 
-     m2 = realloc(m1, 15);
 
-     /* CHECK(m1 != m2); //Depends on implementation */
 
-     STRCMP_EQUAL("123456789", m2);
 
-     free(m2);
 
- }
 
- TEST(UnityFixture, ReallocNullPointerIsLikeMalloc)
 
- {
 
-     void* m = realloc(0, 15);
 
-     CHECK(m != 0);
 
-     free(m);
 
- }
 
- TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer)
 
- {
 
-     void* m1 = malloc(10);
 
-     void* m2 = realloc(m1, 0);
 
-     TEST_ASSERT_POINTERS_EQUAL(0, m2);
 
- }
 
- TEST(UnityFixture, CallocFillsWithZero)
 
- {
 
-     void* m = calloc(3, sizeof(char));
 
-     char* s = (char*)m;
 
-     CHECK(m);
 
-     TEST_ASSERT_BYTES_EQUAL(0, s[0]);
 
-     TEST_ASSERT_BYTES_EQUAL(0, s[1]);
 
-     TEST_ASSERT_BYTES_EQUAL(0, s[2]);
 
-     free(m);
 
- }
 
- static char *p1;
 
- static char *p2;
 
- TEST(UnityFixture, PointerSet)
 
- {
 
-     char c1;
 
-     char c2;
 
-     char newC1;
 
-     char newC2;
 
-     p1 = &c1;
 
-     p2 = &c2;
 
-     UnityPointer_Init();
 
-     UT_PTR_SET(p1, &newC1);
 
-     UT_PTR_SET(p2, &newC2);
 
-     TEST_ASSERT_POINTERS_EQUAL(&newC1, p1);
 
-     TEST_ASSERT_POINTERS_EQUAL(&newC2, p2);
 
-     UnityPointer_UndoAllSets();
 
-     TEST_ASSERT_POINTERS_EQUAL(&c1, p1);
 
-     TEST_ASSERT_POINTERS_EQUAL(&c2, p2);
 
- }
 
- TEST(UnityFixture, FreeNULLSafety)
 
- {
 
-     free(NULL);
 
- }
 
- TEST(UnityFixture, ConcludeTestIncrementsFailCount)
 
- {
 
-     UNITY_UINT savedFails = Unity.TestFailures;
 
-     UNITY_UINT savedIgnores = Unity.TestIgnores;
 
-     UnityOutputCharSpy_Enable(1);
 
-     Unity.CurrentTestFailed = 1;
 
-     UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */
 
-     Unity.CurrentTestIgnored = 1;
 
-     UnityConcludeFixtureTest(); /* Resets TestIgnored */
 
-     UnityOutputCharSpy_Enable(0);
 
-     TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures);
 
-     TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores);
 
-     Unity.TestFailures = savedFails;
 
-     Unity.TestIgnores = savedIgnores;
 
- }
 
- /*------------------------------------------------------------ */
 
- TEST_GROUP(UnityCommandOptions);
 
- static int savedVerbose;
 
- static unsigned int savedRepeat;
 
- static const char* savedName;
 
- static const char* savedGroup;
 
- TEST_SETUP(UnityCommandOptions)
 
- {
 
-     savedVerbose = UnityFixture.Verbose;
 
-     savedRepeat = UnityFixture.RepeatCount;
 
-     savedName = UnityFixture.NameFilter;
 
-     savedGroup = UnityFixture.GroupFilter;
 
- }
 
- TEST_TEAR_DOWN(UnityCommandOptions)
 
- {
 
-     UnityFixture.Verbose = savedVerbose;
 
-     UnityFixture.RepeatCount= savedRepeat;
 
-     UnityFixture.NameFilter = savedName;
 
-     UnityFixture.GroupFilter = savedGroup;
 
- }
 
- static const char* noOptions[] = {
 
-         "testrunner.exe"
 
- };
 
- TEST(UnityCommandOptions, DefaultOptions)
 
- {
 
-     UnityGetCommandLineOptions(1, noOptions);
 
-     TEST_ASSERT_EQUAL(0, UnityFixture.Verbose);
 
-     TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter);
 
-     TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter);
 
-     TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
 
- }
 
- static const char* verbose[] = {
 
-         "testrunner.exe",
 
-         "-v"
 
- };
 
- TEST(UnityCommandOptions, OptionVerbose)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose));
 
-     TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
 
- }
 
- static const char* group[] = {
 
-         "testrunner.exe",
 
-         "-g", "groupname"
 
- };
 
- TEST(UnityCommandOptions, OptionSelectTestByGroup)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group));
 
-     STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
 
- }
 
- static const char* name[] = {
 
-         "testrunner.exe",
 
-         "-n", "testname"
 
- };
 
- TEST(UnityCommandOptions, OptionSelectTestByName)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name));
 
-     STRCMP_EQUAL("testname", UnityFixture.NameFilter);
 
- }
 
- static const char* repeat[] = {
 
-         "testrunner.exe",
 
-         "-r", "99"
 
- };
 
- TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat));
 
-     TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
 
- }
 
- TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat));
 
-     TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
 
- }
 
- static const char* multiple[] = {
 
-         "testrunner.exe",
 
-         "-v",
 
-         "-g", "groupname",
 
-         "-n", "testname",
 
-         "-r", "98"
 
- };
 
- TEST(UnityCommandOptions, MultipleOptions)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple));
 
-     TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
 
-     STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
 
-     STRCMP_EQUAL("testname", UnityFixture.NameFilter);
 
-     TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
 
- }
 
- static const char* dashRNotLast[] = {
 
-         "testrunner.exe",
 
-         "-v",
 
-         "-g", "gggg",
 
-         "-r",
 
-         "-n", "tttt",
 
- };
 
- TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast));
 
-     TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
 
-     STRCMP_EQUAL("gggg", UnityFixture.GroupFilter);
 
-     STRCMP_EQUAL("tttt", UnityFixture.NameFilter);
 
-     TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
 
- }
 
- static const char* unknownCommand[] = {
 
-         "testrunner.exe",
 
-         "-v",
 
-         "-g", "groupname",
 
-         "-n", "testname",
 
-         "-r", "98",
 
-         "-z"
 
- };
 
- TEST(UnityCommandOptions, UnknownCommandIsIgnored)
 
- {
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand));
 
-     TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
 
-     STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
 
-     STRCMP_EQUAL("testname", UnityFixture.NameFilter);
 
-     TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
 
- }
 
- TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails)
 
- {
 
-     TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(3, unknownCommand));
 
-     TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(5, unknownCommand));
 
-     TEST_ASSERT_EQUAL(1, UnityMain(3, unknownCommand, NULL));
 
- }
 
- TEST(UnityCommandOptions, GroupFilterReallyFilters)
 
- {
 
-     UNITY_UINT saved = Unity.NumberOfTests;
 
-     TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand));
 
-     UnityIgnoreTest(NULL, "non-matching", NULL);
 
-     TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests);
 
- }
 
- IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
 
- {
 
-     TEST_FAIL_MESSAGE("This test should not run!");
 
- }
 
- /*------------------------------------------------------------ */
 
- TEST_GROUP(LeakDetection);
 
- TEST_SETUP(LeakDetection)
 
- {
 
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
 
-     UnityOutputCharSpy_Create(200);
 
- #else
 
-     UnityOutputCharSpy_Create(1000);
 
- #endif
 
- }
 
- TEST_TEAR_DOWN(LeakDetection)
 
- {
 
-     UnityOutputCharSpy_Destroy();
 
- }
 
- #define EXPECT_ABORT_BEGIN \
 
-   { \
 
-     jmp_buf TestAbortFrame;   \
 
-     memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
 
-     if (TEST_PROTECT()) \
 
-     {
 
- #define EXPECT_ABORT_END \
 
-     } \
 
-     memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
 
-   }
 
- /* This tricky set of defines lets us see if we are using the Spy, returns 1 if true */
 
- #ifdef __STDC_VERSION__
 
- #if __STDC_VERSION__ >= 199901L
 
- #define USING_SPY_AS(a)                    EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
 
- #define ASSIGN_VALUE(a)                    VAL_##a
 
- #define VAL_UnityOutputCharSpy_OutputChar  0, 1
 
- #define EXPAND_AND_USE_2ND(a, b)           SECOND_PARAM(a, b, throwaway)
 
- #define SECOND_PARAM(a, b, ...)            b
 
- #if USING_SPY_AS(UNITY_OUTPUT_CHAR)
 
-   #define USING_OUTPUT_SPY /* UNITY_OUTPUT_CHAR = UnityOutputCharSpy_OutputChar */
 
- #endif
 
- #endif /* >= 199901 */
 
- #else  /* __STDC_VERSION__ else */
 
- #define UnityOutputCharSpy_OutputChar 42
 
- #if UNITY_OUTPUT_CHAR == UnityOutputCharSpy_OutputChar /* Works if no -Wundef -Werror */
 
-   #define USING_OUTPUT_SPY
 
- #endif
 
- #undef UnityOutputCharSpy_OutputChar
 
- #endif /* __STDC_VERSION__ */
 
- TEST(LeakDetection, DetectsLeak)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests");
 
- #else
 
-     void* m = malloc(10);
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     UnityMalloc_EndTest();
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
 
-     free(m);
 
- #endif
 
- }
 
- TEST(LeakDetection, BufferOverrunFoundDuringFree)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE();
 
- #else
 
-     void* m = malloc(10);
 
-     char* s = (char*)m;
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     s[10] = (char)0xFF;
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     free(m);
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
 
- #endif
 
- }
 
- TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE();
 
- #else
 
-     void* m = malloc(10);
 
-     char* s = (char*)m;
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     s[10] = (char)0xFF;
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     m = realloc(m, 100);
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
 
- #endif
 
- }
 
- TEST(LeakDetection, BufferGuardWriteFoundDuringFree)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE();
 
- #else
 
-     void* m = malloc(10);
 
-     char* s = (char*)m;
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     s[-1] = (char)0x00; /* Will not detect 0 */
 
-     s[-2] = (char)0x01;
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     free(m);
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
 
- #endif
 
- }
 
- TEST(LeakDetection, BufferGuardWriteFoundDuringRealloc)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE();
 
- #else
 
-     void* m = malloc(10);
 
-     char* s = (char*)m;
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     s[-1] = (char)0x0A;
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     m = realloc(m, 100);
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
 
- #endif
 
- }
 
- TEST(LeakDetection, PointerSettingMax)
 
- {
 
- #ifndef USING_OUTPUT_SPY
 
-     TEST_IGNORE();
 
- #else
 
-     int i;
 
-     for (i = 0; i < UNITY_MAX_POINTERS; i++) UT_PTR_SET(pointer1, &int1);
 
-     UnityOutputCharSpy_Enable(1);
 
-     EXPECT_ABORT_BEGIN
 
-     UT_PTR_SET(pointer1, &int1);
 
-     EXPECT_ABORT_END
 
-     UnityOutputCharSpy_Enable(0);
 
-     Unity.CurrentTestFailed = 0;
 
-     CHECK(strstr(UnityOutputCharSpy_Get(), "Too many pointers set"));
 
- #endif
 
- }
 
- /*------------------------------------------------------------ */
 
- TEST_GROUP(InternalMalloc);
 
- #define TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(first_mem_ptr, ptr) \
 
-     ptr = malloc(10); free(ptr);                                   \
 
-     TEST_ASSERT_EQUAL_PTR_MESSAGE(first_mem_ptr, ptr, "Memory was stranded, free in LIFO order");
 
- TEST_SETUP(InternalMalloc) { }
 
- TEST_TEAR_DOWN(InternalMalloc) { }
 
- TEST(InternalMalloc, MallocPastBufferFails)
 
- {
 
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
 
-     void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
 
-     void* n = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
 
-     free(m);
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     TEST_ASSERT_NULL(n);
 
-     TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
 
- #endif
 
- }
 
- TEST(InternalMalloc, CallocPastBufferFails)
 
- {
 
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
 
-     void* m = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
 
-     void* n = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
 
-     free(m);
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     TEST_ASSERT_NULL(n);
 
-     TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
 
- #endif
 
- }
 
- TEST(InternalMalloc, MallocThenReallocGrowsMemoryInPlace)
 
- {
 
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
 
-     void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
 
-     void* n = realloc(m, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 9);
 
-     free(n);
 
-     TEST_ASSERT_NOT_NULL(m);
 
-     TEST_ASSERT_EQUAL(m, n);
 
-     TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
 
- #endif
 
- }
 
- TEST(InternalMalloc, ReallocFailDoesNotFreeMem)
 
- {
 
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
 
-     void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
 
-     void* n1 = malloc(10);
 
-     void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
 
-     void* n2 = malloc(10);
 
-     free(n2);
 
-     if (out_of_mem == NULL) free(n1);
 
-     free(m);
 
-     TEST_ASSERT_NOT_NULL(m);       /* Got a real memory location */
 
-     TEST_ASSERT_NULL(out_of_mem);  /* The realloc should have failed */
 
-     TEST_ASSERT_NOT_EQUAL(n2, n1); /* If n1 != n2 then realloc did not free n1 */
 
-     TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n2);
 
- #endif
 
- }
 
 
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