123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543 |
- /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
- * ==========================================
- * Unity Project - A Test Framework for C
- * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
- * [Released under MIT License. Please refer to license.txt for details]
- * ========================================== */
- #include "unity_fixture.h"
- #include "unity_output_Spy.h"
- #include <stdlib.h>
- #include <string.h>
- TEST_GROUP(UnityFixture);
- TEST_SETUP(UnityFixture)
- {
- }
- TEST_TEAR_DOWN(UnityFixture)
- {
- }
- static int* pointer1 = 0;
- static int* pointer2 = (int*)2;
- static int* pointer3 = (int*)3;
- static int int1;
- static int int2;
- static int int3;
- static int int4;
- TEST(UnityFixture, PointerSetting)
- {
- TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
- UT_PTR_SET(pointer1, &int1);
- UT_PTR_SET(pointer2, &int2);
- UT_PTR_SET(pointer3, &int3);
- TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1);
- TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2);
- TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3);
- UT_PTR_SET(pointer1, &int4);
- UnityPointer_UndoAllSets();
- TEST_ASSERT_POINTERS_EQUAL(pointer1, 0);
- TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2);
- TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
- }
- TEST(UnityFixture, ForceMallocFail)
- {
- void* m;
- void* mfails;
- UnityMalloc_MakeMallocFailAfterCount(1);
- m = malloc(10);
- CHECK(m);
- mfails = malloc(10);
- TEST_ASSERT_POINTERS_EQUAL(0, mfails);
- free(m);
- }
- TEST(UnityFixture, ReallocSmallerIsUnchanged)
- {
- void* m1 = malloc(10);
- void* m2 = realloc(m1, 5);
- TEST_ASSERT_POINTERS_EQUAL(m1, m2);
- free(m2);
- }
- TEST(UnityFixture, ReallocSameIsUnchanged)
- {
- void* m1 = malloc(10);
- void* m2 = realloc(m1, 10);
- TEST_ASSERT_POINTERS_EQUAL(m1, m2);
- free(m2);
- }
- TEST(UnityFixture, ReallocLargerNeeded)
- {
- void* m1 = malloc(10);
- void* m2;
- CHECK(m1);
- strcpy((char*)m1, "123456789");
- m2 = realloc(m1, 15);
- /* CHECK(m1 != m2); //Depends on implementation */
- STRCMP_EQUAL("123456789", m2);
- free(m2);
- }
- TEST(UnityFixture, ReallocNullPointerIsLikeMalloc)
- {
- void* m = realloc(0, 15);
- CHECK(m != 0);
- free(m);
- }
- TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer)
- {
- void* m1 = malloc(10);
- void* m2 = realloc(m1, 0);
- TEST_ASSERT_POINTERS_EQUAL(0, m2);
- }
- TEST(UnityFixture, CallocFillsWithZero)
- {
- void* m = calloc(3, sizeof(char));
- char* s = (char*)m;
- CHECK(m);
- TEST_ASSERT_BYTES_EQUAL(0, s[0]);
- TEST_ASSERT_BYTES_EQUAL(0, s[1]);
- TEST_ASSERT_BYTES_EQUAL(0, s[2]);
- free(m);
- }
- static char *p1;
- static char *p2;
- TEST(UnityFixture, PointerSet)
- {
- char c1;
- char c2;
- char newC1;
- char newC2;
- p1 = &c1;
- p2 = &c2;
- UnityPointer_Init();
- UT_PTR_SET(p1, &newC1);
- UT_PTR_SET(p2, &newC2);
- TEST_ASSERT_POINTERS_EQUAL(&newC1, p1);
- TEST_ASSERT_POINTERS_EQUAL(&newC2, p2);
- UnityPointer_UndoAllSets();
- TEST_ASSERT_POINTERS_EQUAL(&c1, p1);
- TEST_ASSERT_POINTERS_EQUAL(&c2, p2);
- }
- TEST(UnityFixture, FreeNULLSafety)
- {
- free(NULL);
- }
- TEST(UnityFixture, ConcludeTestIncrementsFailCount)
- {
- UNITY_UINT savedFails = Unity.TestFailures;
- UNITY_UINT savedIgnores = Unity.TestIgnores;
- UnityOutputCharSpy_Enable(1);
- Unity.CurrentTestFailed = 1;
- UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */
- Unity.CurrentTestIgnored = 1;
- UnityConcludeFixtureTest(); /* Resets TestIgnored */
- UnityOutputCharSpy_Enable(0);
- TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures);
- TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores);
- Unity.TestFailures = savedFails;
- Unity.TestIgnores = savedIgnores;
- }
- /*------------------------------------------------------------ */
- TEST_GROUP(UnityCommandOptions);
- static int savedVerbose;
- static unsigned int savedRepeat;
- static const char* savedName;
- static const char* savedGroup;
- TEST_SETUP(UnityCommandOptions)
- {
- savedVerbose = UnityFixture.Verbose;
- savedRepeat = UnityFixture.RepeatCount;
- savedName = UnityFixture.NameFilter;
- savedGroup = UnityFixture.GroupFilter;
- }
- TEST_TEAR_DOWN(UnityCommandOptions)
- {
- UnityFixture.Verbose = savedVerbose;
- UnityFixture.RepeatCount= savedRepeat;
- UnityFixture.NameFilter = savedName;
- UnityFixture.GroupFilter = savedGroup;
- }
- static const char* noOptions[] = {
- "testrunner.exe"
- };
- TEST(UnityCommandOptions, DefaultOptions)
- {
- UnityGetCommandLineOptions(1, noOptions);
- TEST_ASSERT_EQUAL(0, UnityFixture.Verbose);
- TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter);
- TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter);
- TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
- }
- static const char* verbose[] = {
- "testrunner.exe",
- "-v"
- };
- TEST(UnityCommandOptions, OptionVerbose)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose));
- TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
- }
- static const char* group[] = {
- "testrunner.exe",
- "-g", "groupname"
- };
- TEST(UnityCommandOptions, OptionSelectTestByGroup)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group));
- STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
- }
- static const char* name[] = {
- "testrunner.exe",
- "-n", "testname"
- };
- TEST(UnityCommandOptions, OptionSelectTestByName)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name));
- STRCMP_EQUAL("testname", UnityFixture.NameFilter);
- }
- static const char* repeat[] = {
- "testrunner.exe",
- "-r", "99"
- };
- TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat));
- TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
- }
- TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat));
- TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
- }
- static const char* multiple[] = {
- "testrunner.exe",
- "-v",
- "-g", "groupname",
- "-n", "testname",
- "-r", "98"
- };
- TEST(UnityCommandOptions, MultipleOptions)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple));
- TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
- STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
- STRCMP_EQUAL("testname", UnityFixture.NameFilter);
- TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
- }
- static const char* dashRNotLast[] = {
- "testrunner.exe",
- "-v",
- "-g", "gggg",
- "-r",
- "-n", "tttt",
- };
- TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast));
- TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
- STRCMP_EQUAL("gggg", UnityFixture.GroupFilter);
- STRCMP_EQUAL("tttt", UnityFixture.NameFilter);
- TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
- }
- static const char* unknownCommand[] = {
- "testrunner.exe",
- "-v",
- "-g", "groupname",
- "-n", "testname",
- "-r", "98",
- "-z"
- };
- TEST(UnityCommandOptions, UnknownCommandIsIgnored)
- {
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand));
- TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
- STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
- STRCMP_EQUAL("testname", UnityFixture.NameFilter);
- TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
- }
- TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails)
- {
- TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(3, unknownCommand));
- TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(5, unknownCommand));
- TEST_ASSERT_EQUAL(1, UnityMain(3, unknownCommand, NULL));
- }
- TEST(UnityCommandOptions, GroupFilterReallyFilters)
- {
- UNITY_UINT saved = Unity.NumberOfTests;
- TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand));
- UnityIgnoreTest(NULL, "non-matching", NULL);
- TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests);
- }
- IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
- {
- TEST_FAIL_MESSAGE("This test should not run!");
- }
- /*------------------------------------------------------------ */
- TEST_GROUP(LeakDetection);
- TEST_SETUP(LeakDetection)
- {
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
- UnityOutputCharSpy_Create(200);
- #else
- UnityOutputCharSpy_Create(1000);
- #endif
- }
- TEST_TEAR_DOWN(LeakDetection)
- {
- UnityOutputCharSpy_Destroy();
- }
- #define EXPECT_ABORT_BEGIN \
- { \
- jmp_buf TestAbortFrame; \
- memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
- if (TEST_PROTECT()) \
- {
- #define EXPECT_ABORT_END \
- } \
- memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
- }
- /* This tricky set of defines lets us see if we are using the Spy, returns 1 if true */
- #ifdef __STDC_VERSION__
- #if __STDC_VERSION__ >= 199901L
- #define USING_SPY_AS(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
- #define ASSIGN_VALUE(a) VAL_##a
- #define VAL_UnityOutputCharSpy_OutputChar 0, 1
- #define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b, throwaway)
- #define SECOND_PARAM(a, b, ...) b
- #if USING_SPY_AS(UNITY_OUTPUT_CHAR)
- #define USING_OUTPUT_SPY /* UNITY_OUTPUT_CHAR = UnityOutputCharSpy_OutputChar */
- #endif
- #endif /* >= 199901 */
- #else /* __STDC_VERSION__ else */
- #define UnityOutputCharSpy_OutputChar 42
- #if UNITY_OUTPUT_CHAR == UnityOutputCharSpy_OutputChar /* Works if no -Wundef -Werror */
- #define USING_OUTPUT_SPY
- #endif
- #undef UnityOutputCharSpy_OutputChar
- #endif /* __STDC_VERSION__ */
- TEST(LeakDetection, DetectsLeak)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests");
- #else
- void* m = malloc(10);
- TEST_ASSERT_NOT_NULL(m);
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- UnityMalloc_EndTest();
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
- free(m);
- #endif
- }
- TEST(LeakDetection, BufferOverrunFoundDuringFree)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE();
- #else
- void* m = malloc(10);
- char* s = (char*)m;
- TEST_ASSERT_NOT_NULL(m);
- s[10] = (char)0xFF;
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- free(m);
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
- #endif
- }
- TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE();
- #else
- void* m = malloc(10);
- char* s = (char*)m;
- TEST_ASSERT_NOT_NULL(m);
- s[10] = (char)0xFF;
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- m = realloc(m, 100);
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
- #endif
- }
- TEST(LeakDetection, BufferGuardWriteFoundDuringFree)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE();
- #else
- void* m = malloc(10);
- char* s = (char*)m;
- TEST_ASSERT_NOT_NULL(m);
- s[-1] = (char)0x00; /* Will not detect 0 */
- s[-2] = (char)0x01;
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- free(m);
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
- #endif
- }
- TEST(LeakDetection, BufferGuardWriteFoundDuringRealloc)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE();
- #else
- void* m = malloc(10);
- char* s = (char*)m;
- TEST_ASSERT_NOT_NULL(m);
- s[-1] = (char)0x0A;
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- m = realloc(m, 100);
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
- #endif
- }
- TEST(LeakDetection, PointerSettingMax)
- {
- #ifndef USING_OUTPUT_SPY
- TEST_IGNORE();
- #else
- int i;
- for (i = 0; i < UNITY_MAX_POINTERS; i++) UT_PTR_SET(pointer1, &int1);
- UnityOutputCharSpy_Enable(1);
- EXPECT_ABORT_BEGIN
- UT_PTR_SET(pointer1, &int1);
- EXPECT_ABORT_END
- UnityOutputCharSpy_Enable(0);
- Unity.CurrentTestFailed = 0;
- CHECK(strstr(UnityOutputCharSpy_Get(), "Too many pointers set"));
- #endif
- }
- /*------------------------------------------------------------ */
- TEST_GROUP(InternalMalloc);
- #define TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(first_mem_ptr, ptr) \
- ptr = malloc(10); free(ptr); \
- TEST_ASSERT_EQUAL_PTR_MESSAGE(first_mem_ptr, ptr, "Memory was stranded, free in LIFO order");
- TEST_SETUP(InternalMalloc) { }
- TEST_TEAR_DOWN(InternalMalloc) { }
- TEST(InternalMalloc, MallocPastBufferFails)
- {
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
- void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
- void* n = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
- free(m);
- TEST_ASSERT_NOT_NULL(m);
- TEST_ASSERT_NULL(n);
- TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
- #endif
- }
- TEST(InternalMalloc, CallocPastBufferFails)
- {
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
- void* m = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
- void* n = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
- free(m);
- TEST_ASSERT_NOT_NULL(m);
- TEST_ASSERT_NULL(n);
- TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
- #endif
- }
- TEST(InternalMalloc, MallocThenReallocGrowsMemoryInPlace)
- {
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
- void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
- void* n = realloc(m, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 9);
- free(n);
- TEST_ASSERT_NOT_NULL(m);
- TEST_ASSERT_EQUAL(m, n);
- TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
- #endif
- }
- TEST(InternalMalloc, ReallocFailDoesNotFreeMem)
- {
- #ifdef UNITY_EXCLUDE_STDLIB_MALLOC
- void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
- void* n1 = malloc(10);
- void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
- void* n2 = malloc(10);
- free(n2);
- if (out_of_mem == NULL) free(n1);
- free(m);
- TEST_ASSERT_NOT_NULL(m); /* Got a real memory location */
- TEST_ASSERT_NULL(out_of_mem); /* The realloc should have failed */
- TEST_ASSERT_NOT_EQUAL(n2, n1); /* If n1 != n2 then realloc did not free n1 */
- TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n2);
- #endif
- }
|