testsample_mock_head1.c 1.5 KB

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  1. /* AUTOGENERATED FILE. DO NOT EDIT. */
  2. /*=======Test Runner Used To Run Each Test Below=====*/
  3. #define RUN_TEST(TestFunc, TestLineNum) \
  4. { \
  5. Unity.CurrentTestName = #TestFunc; \
  6. Unity.CurrentTestLineNumber = TestLineNum; \
  7. Unity.NumberOfTests++; \
  8. CMock_Init(); \
  9. UNITY_CLR_DETAILS(); \
  10. if (TEST_PROTECT()) \
  11. { \
  12. setUp(); \
  13. TestFunc(); \
  14. } \
  15. if (TEST_PROTECT() && !TEST_IS_IGNORED) \
  16. { \
  17. tearDown(); \
  18. CMock_Verify(); \
  19. } \
  20. CMock_Destroy(); \
  21. UnityConcludeTest(); \
  22. }
  23. /*=======Automagically Detected Files To Include=====*/
  24. #include "unity.h"
  25. #include "cmock.h"
  26. #include <setjmp.h>
  27. #include <stdio.h>
  28. #include "testsample_mock_head1.h"
  29. #include "Mockstanky.h"
  30. /*=======External Functions This Runner Calls=====*/
  31. extern void setUp(void);
  32. extern void tearDown(void);
  33. extern void test_TheFirstThingToTest(void);
  34. extern void test_TheSecondThingToTest(void);
  35. /*=======Mock Management=====*/
  36. static void CMock_Init(void)
  37. {
  38. Mockstanky_Init();
  39. }
  40. static void CMock_Verify(void)
  41. {
  42. Mockstanky_Verify();
  43. }
  44. static void CMock_Destroy(void)
  45. {
  46. Mockstanky_Destroy();
  47. }
  48. /*=======Test Reset Option=====*/
  49. void resetTest(void);
  50. void resetTest(void)
  51. {
  52. CMock_Verify();
  53. CMock_Destroy();
  54. tearDown();
  55. CMock_Init();
  56. setUp();
  57. }
  58. /*=======MAIN=====*/
  59. int main(void)
  60. {
  61. UnityBegin("testdata/mocksample.c");
  62. RUN_TEST(test_TheFirstThingToTest, 21);
  63. RUN_TEST(test_TheSecondThingToTest, 43);
  64. CMock_Guts_MemFreeFinal();
  65. return (UnityEnd());
  66. }