testsample_mock_param.c 1.6 KB

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  1. /* AUTOGENERATED FILE. DO NOT EDIT. */
  2. /*=======Test Runner Used To Run Each Test Below=====*/
  3. #define RUN_TEST_NO_ARGS
  4. #define RUN_TEST(TestFunc, TestLineNum, ...) \
  5. { \
  6. Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
  7. Unity.CurrentTestLineNumber = TestLineNum; \
  8. Unity.NumberOfTests++; \
  9. CMock_Init(); \
  10. UNITY_CLR_DETAILS(); \
  11. if (TEST_PROTECT()) \
  12. { \
  13. setUp(); \
  14. TestFunc(__VA_ARGS__); \
  15. } \
  16. if (TEST_PROTECT() && !TEST_IS_IGNORED) \
  17. { \
  18. tearDown(); \
  19. CMock_Verify(); \
  20. } \
  21. CMock_Destroy(); \
  22. UnityConcludeTest(); \
  23. }
  24. /*=======Automagically Detected Files To Include=====*/
  25. #include "unity.h"
  26. #include "cmock.h"
  27. #include <setjmp.h>
  28. #include <stdio.h>
  29. #include "funky.h"
  30. #include <setjmp.h>
  31. #include "Mockstanky.h"
  32. /*=======External Functions This Runner Calls=====*/
  33. extern void setUp(void);
  34. extern void tearDown(void);
  35. extern void test_TheFirstThingToTest(void);
  36. extern void test_TheSecondThingToTest(void);
  37. /*=======Mock Management=====*/
  38. static void CMock_Init(void)
  39. {
  40. Mockstanky_Init();
  41. }
  42. static void CMock_Verify(void)
  43. {
  44. Mockstanky_Verify();
  45. }
  46. static void CMock_Destroy(void)
  47. {
  48. Mockstanky_Destroy();
  49. }
  50. /*=======Test Reset Option=====*/
  51. void resetTest(void);
  52. void resetTest(void)
  53. {
  54. CMock_Verify();
  55. CMock_Destroy();
  56. tearDown();
  57. CMock_Init();
  58. setUp();
  59. }
  60. /*=======MAIN=====*/
  61. int main(void)
  62. {
  63. UnityBegin("testdata/mocksample.c");
  64. RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
  65. RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
  66. CMock_Guts_MemFreeFinal();
  67. return (UnityEnd());
  68. }