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- /* AUTOGENERATED FILE. DO NOT EDIT. */
- /*=======Test Runner Used To Run Each Test Below=====*/
- #define RUN_TEST(TestFunc, TestLineNum) \
- { \
- Unity.CurrentTestName = #TestFunc; \
- Unity.CurrentTestLineNumber = TestLineNum; \
- Unity.NumberOfTests++; \
- if (TEST_PROTECT()) \
- { \
- CEXCEPTION_T e; \
- Try { \
- setUp(); \
- TestFunc(); \
- } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
- } \
- if (TEST_PROTECT() && !TEST_IS_IGNORED) \
- { \
- tearDown(); \
- } \
- UnityConcludeTest(); \
- }
- /*=======Automagically Detected Files To Include=====*/
- #include "unity.h"
- #include <setjmp.h>
- #include <stdio.h>
- #include "CException.h"
- #include "one.h"
- #include "two.h"
- #include "funky.h"
- #include "stanky.h"
- #include <setjmp.h>
- int GlobalExpectCount;
- int GlobalVerifyOrder;
- char* GlobalOrderError;
- /*=======External Functions This Runner Calls=====*/
- extern void setUp(void);
- extern void tearDown(void);
- extern void test_TheFirstThingToTest(void);
- extern void test_TheSecondThingToTest(void);
- extern void test_TheThirdThingToTest(void);
- extern void test_TheFourthThingToTest(void);
- /*=======Test Reset Option=====*/
- void resetTest(void);
- void resetTest(void)
- {
- tearDown();
- setUp();
- }
- /*=======MAIN=====*/
- int main(void)
- {
- UnityBegin("testdata/testsample.c");
- RUN_TEST(test_TheFirstThingToTest, 21);
- RUN_TEST(test_TheSecondThingToTest, 43);
- RUN_TEST(test_TheThirdThingToTest, 53);
- RUN_TEST(test_TheFourthThingToTest, 58);
- return (UnityEnd());
- }
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