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- add_library(unity unity/src/unity.c)
- if(ENABLE_CJSON_TEST)
- #copy test files
- file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/inputs")
- file(GLOB test_files "inputs/*")
- file(COPY ${test_files} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/inputs/")
- set(unity_tests
- parse_examples
- parse_number
- parse_hex4
- parse_string
- parse_array
- parse_object
- parse_value
- )
- add_library(test-common common.c)
- option(ENABLE_VALGRIND OFF "Enable the valgrind memory checker for the tests.")
- if (ENABLE_VALGRIND)
- find_program(MEMORYCHECK_COMMAND valgrind)
- if ("${MEMORYCHECK_COMMAND}" MATCHES "MEMORYCHECK_COMMAND-NOTFOUND")
- message(WARNING "Valgrind couldn't be found.")
- unset(MEMORYCHECK_COMMAND)
- else()
- set(MEMORYCHECK_COMMAND_OPTIONS --trace-children=yes --leak-check=full --error-exitcode=1)
- endif()
- endif()
- foreach(unity_test ${unity_tests})
- add_executable("${unity_test}" "${unity_test}.c")
- target_link_libraries("${unity_test}" "${CJSON_LIB}" unity test-common)
- if(MEMORYCHECK_COMMAND)
- add_test(NAME "${unity_test}"
- COMMAND "${MEMORYCHECK_COMMAND}" ${MEMORYCHECK_COMMAND_OPTIONS} "./${unity_test}")
- else()
- add_test(NAME "${unity_test}"
- COMMAND "./${unity_test}")
- endif()
- endforeach()
- endif()
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