| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303 | /** Copyright (c) 2014-2015 the Civetweb developers* Copyright (c) 2014 Jordan Shelley* https://github.com/jshelley* License http://opensource.org/licenses/mit-license.php MIT License*/// Simple example program on how to use websocket client embedded C interface.#ifdef _WIN32#include <Windows.h>#define sleep(x) Sleep(1000*(x))#else#include <unistd.h>#endif#include <assert.h>#include <string.h>#include "civetweb.h"#define DOCUMENT_ROOT "."#define PORT "8888"#define SSL_CERT "./ssl/server.pem"const char * websocket_welcome_msg = "websocket welcome\n";const size_t websocket_welcome_msg_len = 18 /* strlen(websocket_welcome_msg) */ ;const char * websocket_acknowledge_msg = "websocket msg ok\n";const size_t websocket_acknowledge_msg_len = 17 /* strlen(websocket_acknowledge_msg) */ ;const char * websocket_goodbye_msg = "websocket bye\n";const size_t websocket_goodbye_msg_len = 14 /* strlen(websocket_goodbye_msg) */ ;/*************************************************************************************//* WEBSOCKET SERVER                                                                  *//*************************************************************************************/int websock_server_connect(const struct mg_connection * conn){    printf("Server: Websocket connected\n");    return 0; /* return 0 to accept every connection */}void websocket_server_ready(struct mg_connection * conn){    printf("Server: Websocket ready\n");    /* Send websocket welcome message */    mg_lock_connection(conn);    mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_welcome_msg, websocket_welcome_msg_len);    mg_unlock_connection(conn);}int websocket_server_data(struct mg_connection * conn, int bits, char *data, size_t data_len){    printf("Server: Got %u bytes from the client\n", data_len);    if (data_len<3 || 0!=memcmp(data, "bye", 3)) {        /* Send websocket acknowledge message */        mg_lock_connection(conn);        mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_acknowledge_msg, websocket_acknowledge_msg_len);        mg_unlock_connection(conn);    } else {        /* Send websocket acknowledge message */        mg_lock_connection(conn);        mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_goodbye_msg, websocket_goodbye_msg_len);        mg_unlock_connection(conn);    }    return 1; /* return 1 to keep the connetion open */}void websocket_server_connection_close(const struct mg_connection * conn){    printf("Server: Close connection\n");    /* Can not send a websocket goodbye message here - the connection is already closed */}struct mg_context * start_websocket_server(){    const char * options[] = { "document_root", DOCUMENT_ROOT,        "ssl_certificate", SSL_CERT,        "listening_ports", PORT,        "request_timeout_ms", "5000",        0    };    struct mg_callbacks callbacks;    struct mg_context *ctx;    memset(&callbacks, 0, sizeof(callbacks));    callbacks.websocket_connect = websock_server_connect;    callbacks.websocket_ready = websocket_server_ready;    callbacks.websocket_data = websocket_server_data;    callbacks.connection_close = websocket_server_connection_close;    ctx = mg_start(&callbacks, 0, options);    return ctx;}/*************************************************************************************//* WEBSOCKET CLIENT                                                                  *//*************************************************************************************/struct tclient_data {    void * data;    size_t len;    int closed;};static int websocket_client_data_handler(struct mg_connection *conn, int flags, char *data, size_t data_len, void * user_data){    struct mg_context *ctx = mg_get_context(conn);    struct tclient_data *pclient_data = (struct tclient_data *) mg_get_user_data(ctx);    printf("Client received data from server: ");    fwrite(data, 1, data_len, stdout);    printf("\n");    pclient_data->data = malloc(data_len);    assert(pclient_data->data != NULL);    memcpy(pclient_data->data, data, data_len);    pclient_data->len = data_len;    return 1;}static void websocket_client_close_handler(const struct mg_connection *conn, void * user_data){    struct mg_context *ctx = mg_get_context(conn);    struct tclient_data *pclient_data = (struct tclient_data *) mg_get_user_data(ctx);    printf("Client: Close handler\n");    pclient_data->closed++;}int main(int argc, char *argv[]){    struct mg_context *ctx = NULL;    struct tclient_data client1_data = {NULL, 0, 0};    struct tclient_data client2_data = {NULL, 0, 0};    struct tclient_data client3_data = {NULL, 0, 0};    struct mg_connection* newconn1 = NULL;    struct mg_connection* newconn2 = NULL;    struct mg_connection* newconn3 = NULL;    char ebuf[100] = {0};    assert(websocket_welcome_msg_len == strlen(websocket_welcome_msg));    /* First set up a websocket server */    ctx = start_websocket_server();    assert(ctx != NULL);    printf("Server init\n\n");    /* Then connect a first client */    newconn1 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),        "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,        &client1_data);    if (newconn1 == NULL)    {        printf("Error: %s", ebuf);        return 1;    }    sleep(1); /* Should get the websocket welcome message */    assert(client1_data.closed == 0);    assert(client2_data.closed == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    assert(client1_data.data != NULL);    assert(client1_data.len == websocket_welcome_msg_len);    assert(!memcmp(client1_data.data, websocket_welcome_msg, websocket_welcome_msg_len));    free(client1_data.data);    client1_data.data = NULL;    client1_data.len = 0;    mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data1", 5);    sleep(1); /* Should get the acknowledge message */    assert(client1_data.closed == 0);    assert(client2_data.closed == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    assert(client1_data.data != NULL);    assert(client1_data.len == websocket_acknowledge_msg_len);    assert(!memcmp(client1_data.data, websocket_acknowledge_msg, websocket_acknowledge_msg_len));    free(client1_data.data);    client1_data.data = NULL;    client1_data.len = 0;    /* Now connect a second client */    newconn2 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),        "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,        &client2_data);    if (newconn2 == NULL)    {        printf("Error: %s", ebuf);        return 1;    }    sleep(1); /* Client 2 should get the websocket welcome message */    assert(client1_data.closed == 0);    assert(client2_data.closed == 0);    assert(client1_data.data == NULL);    assert(client1_data.len == 0);    assert(client2_data.data != NULL);    assert(client2_data.len == websocket_welcome_msg_len);    assert(!memcmp(client2_data.data, websocket_welcome_msg, websocket_welcome_msg_len));    free(client2_data.data);    client2_data.data = NULL;    client2_data.len = 0;    mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data2", 5);    sleep(1); /* Should get the acknowledge message */    assert(client1_data.closed == 0);    assert(client2_data.closed == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    assert(client1_data.data != NULL);    assert(client1_data.len == websocket_acknowledge_msg_len);    assert(!memcmp(client1_data.data, websocket_acknowledge_msg, websocket_acknowledge_msg_len));    free(client1_data.data);    client1_data.data = NULL;    client1_data.len = 0;    mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "bye", 3);    sleep(1); /* Should get the goodbye message */    assert(client1_data.closed == 0);    assert(client2_data.closed == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    assert(client1_data.data != NULL);    assert(client1_data.len == websocket_goodbye_msg_len);    assert(!memcmp(client1_data.data, websocket_goodbye_msg, websocket_goodbye_msg_len));    free(client1_data.data);    client1_data.data = NULL;    client1_data.len = 0;    mg_close_connection(newconn1);    sleep(1); /* Won't get any message */    assert(client1_data.closed == 1);    assert(client2_data.closed == 0);    assert(client1_data.data == NULL);    assert(client1_data.len == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    mg_websocket_write(newconn2, WEBSOCKET_OPCODE_TEXT, "bye", 3);    sleep(1); /* Should get the goodbye message */    assert(client1_data.closed == 1);    assert(client2_data.closed == 0);    assert(client1_data.data == NULL);    assert(client1_data.len == 0);    assert(client2_data.data != NULL);    assert(client2_data.len == websocket_goodbye_msg_len);    assert(!memcmp(client2_data.data, websocket_goodbye_msg, websocket_goodbye_msg_len));    free(client2_data.data);    client2_data.data = NULL;    client2_data.len = 0;    mg_close_connection(newconn2);    sleep(1); /* Won't get any message */    assert(client1_data.closed == 1);    assert(client2_data.closed == 1);    assert(client1_data.data == NULL);    assert(client1_data.len == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    /* Connect client 3 */    newconn3 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),        "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,        &client3_data);    sleep(1); /* Client 3 should get the websocket welcome message */    assert(client1_data.closed == 1);    assert(client2_data.closed == 1);    assert(client3_data.closed == 0);    assert(client1_data.data == NULL);    assert(client1_data.len == 0);    assert(client2_data.data == NULL);    assert(client2_data.len == 0);    assert(client3_data.data != NULL);    assert(client3_data.len == websocket_welcome_msg_len);    assert(!memcmp(client3_data.data, websocket_welcome_msg, websocket_welcome_msg_len));    free(client3_data.data);    client3_data.data = NULL;    client3_data.len = 0;    mg_stop(ctx);    printf("Server shutdown\n");    sleep(10);    assert(client3_data.closed == 1);    return 0;}
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