websocket_client.c 10 KB

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  1. /*
  2. * Copyright (c) 2014-2015 the Civetweb developers
  3. * Copyright (c) 2014 Jordan Shelley
  4. * https://github.com/jshelley
  5. * License http://opensource.org/licenses/mit-license.php MIT License
  6. */
  7. // Simple example program on how to use websocket client embedded C interface.
  8. #ifdef _WIN32
  9. #include <Windows.h>
  10. #define sleep(x) Sleep(1000*(x))
  11. #else
  12. #include <unistd.h>
  13. #endif
  14. #include <assert.h>
  15. #include <string.h>
  16. #include "civetweb.h"
  17. #define DOCUMENT_ROOT "."
  18. #define PORT "8888"
  19. #define SSL_CERT "./ssl/server.pem"
  20. const char * websocket_welcome_msg = "websocket welcome\n";
  21. const size_t websocket_welcome_msg_len = 18 /* strlen(websocket_welcome_msg) */ ;
  22. const char * websocket_acknowledge_msg = "websocket msg ok\n";
  23. const size_t websocket_acknowledge_msg_len = 17 /* strlen(websocket_acknowledge_msg) */ ;
  24. const char * websocket_goodbye_msg = "websocket bye\n";
  25. const size_t websocket_goodbye_msg_len = 14 /* strlen(websocket_goodbye_msg) */ ;
  26. /*************************************************************************************/
  27. /* WEBSOCKET SERVER */
  28. /*************************************************************************************/
  29. int websock_server_connect(const struct mg_connection * conn)
  30. {
  31. printf("Server: Websocket connected\n");
  32. return 0; /* return 0 to accept every connection */
  33. }
  34. void websocket_server_ready(struct mg_connection * conn)
  35. {
  36. printf("Server: Websocket ready\n");
  37. /* Send websocket welcome message */
  38. mg_lock_connection(conn);
  39. mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_welcome_msg, websocket_welcome_msg_len);
  40. mg_unlock_connection(conn);
  41. }
  42. int websocket_server_data(struct mg_connection * conn, int bits, char *data, size_t data_len)
  43. {
  44. printf("Server: Got %u bytes from the client\n", data_len);
  45. if (data_len<3 || 0!=memcmp(data, "bye", 3)) {
  46. /* Send websocket acknowledge message */
  47. mg_lock_connection(conn);
  48. mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_acknowledge_msg, websocket_acknowledge_msg_len);
  49. mg_unlock_connection(conn);
  50. } else {
  51. /* Send websocket acknowledge message */
  52. mg_lock_connection(conn);
  53. mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, websocket_goodbye_msg, websocket_goodbye_msg_len);
  54. mg_unlock_connection(conn);
  55. }
  56. return 1; /* return 1 to keep the connetion open */
  57. }
  58. void websocket_server_connection_close(struct mg_connection * conn)
  59. {
  60. printf("Server: Close connection\n");
  61. /* Can not send a websocket goodbye message here - the connection is already closed */
  62. }
  63. struct mg_context * start_websocket_server()
  64. {
  65. const char * options[] = { "document_root", DOCUMENT_ROOT,
  66. "ssl_certificate", SSL_CERT,
  67. "listening_ports", PORT,
  68. "request_timeout_ms", "5000",
  69. 0
  70. };
  71. struct mg_callbacks callbacks;
  72. struct mg_context *ctx;
  73. memset(&callbacks, 0, sizeof(callbacks));
  74. callbacks.websocket_connect = websock_server_connect;
  75. callbacks.websocket_ready = websocket_server_ready;
  76. callbacks.websocket_data = websocket_server_data;
  77. callbacks.connection_close = websocket_server_connection_close;
  78. ctx = mg_start(&callbacks, 0, options);
  79. return ctx;
  80. }
  81. /*************************************************************************************/
  82. /* WEBSOCKET CLIENT */
  83. /*************************************************************************************/
  84. struct tclient_data {
  85. void * data;
  86. size_t len;
  87. int closed;
  88. };
  89. static int websocket_client_data_handler(struct mg_connection *conn, int flags, char *data, size_t data_len, void * user_data)
  90. {
  91. struct mg_context *ctx = mg_get_context(conn);
  92. struct tclient_data *pclient_data = (struct tclient_data *) mg_get_user_data(ctx);
  93. printf("Client received data from server: ");
  94. fwrite(data, 1, data_len, stdout);
  95. printf("\n");
  96. pclient_data->data = malloc(data_len);
  97. assert(pclient_data->data != NULL);
  98. memcpy(pclient_data->data, data, data_len);
  99. pclient_data->len = data_len;
  100. return 1;
  101. }
  102. static void websocket_client_close_handler(const struct mg_connection *conn, void * user_data)
  103. {
  104. struct mg_context *ctx = mg_get_context(conn);
  105. struct tclient_data *pclient_data = (struct tclient_data *) mg_get_user_data(ctx);
  106. printf("Client: Close handler\n");
  107. pclient_data->closed++;
  108. }
  109. int main(int argc, char *argv[])
  110. {
  111. struct mg_context *ctx = NULL;
  112. struct tclient_data client1_data = {NULL, 0, 0};
  113. struct tclient_data client2_data = {NULL, 0, 0};
  114. struct tclient_data client3_data = {NULL, 0, 0};
  115. struct mg_connection* newconn1 = NULL;
  116. struct mg_connection* newconn2 = NULL;
  117. struct mg_connection* newconn3 = NULL;
  118. char ebuf[100] = {0};
  119. assert(websocket_welcome_msg_len == strlen(websocket_welcome_msg));
  120. /* First set up a websocket server */
  121. ctx = start_websocket_server();
  122. assert(ctx != NULL);
  123. printf("Server init\n\n");
  124. /* Then connect a first client */
  125. newconn1 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),
  126. "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,
  127. &client1_data);
  128. if (newconn1 == NULL)
  129. {
  130. printf("Error: %s", ebuf);
  131. return 1;
  132. }
  133. sleep(1); /* Should get the websocket welcome message */
  134. assert(client1_data.closed == 0);
  135. assert(client2_data.closed == 0);
  136. assert(client2_data.data == NULL);
  137. assert(client2_data.len == 0);
  138. assert(client1_data.data != NULL);
  139. assert(client1_data.len == websocket_welcome_msg_len);
  140. assert(!memcmp(client1_data.data, websocket_welcome_msg, websocket_welcome_msg_len));
  141. free(client1_data.data);
  142. client1_data.data = NULL;
  143. client1_data.len = 0;
  144. mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data1", 5);
  145. sleep(1); /* Should get the acknowledge message */
  146. assert(client1_data.closed == 0);
  147. assert(client2_data.closed == 0);
  148. assert(client2_data.data == NULL);
  149. assert(client2_data.len == 0);
  150. assert(client1_data.data != NULL);
  151. assert(client1_data.len == websocket_acknowledge_msg_len);
  152. assert(!memcmp(client1_data.data, websocket_acknowledge_msg, websocket_acknowledge_msg_len));
  153. free(client1_data.data);
  154. client1_data.data = NULL;
  155. client1_data.len = 0;
  156. /* Now connect a second client */
  157. newconn2 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),
  158. "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,
  159. &client2_data);
  160. if (newconn2 == NULL)
  161. {
  162. printf("Error: %s", ebuf);
  163. return 1;
  164. }
  165. sleep(1); /* Client 2 should get the websocket welcome message */
  166. assert(client1_data.closed == 0);
  167. assert(client2_data.closed == 0);
  168. assert(client1_data.data == NULL);
  169. assert(client1_data.len == 0);
  170. assert(client2_data.data != NULL);
  171. assert(client2_data.len == websocket_welcome_msg_len);
  172. assert(!memcmp(client2_data.data, websocket_welcome_msg, websocket_welcome_msg_len));
  173. free(client2_data.data);
  174. client2_data.data = NULL;
  175. client2_data.len = 0;
  176. mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data2", 5);
  177. sleep(1); /* Should get the acknowledge message */
  178. assert(client1_data.closed == 0);
  179. assert(client2_data.closed == 0);
  180. assert(client2_data.data == NULL);
  181. assert(client2_data.len == 0);
  182. assert(client1_data.data != NULL);
  183. assert(client1_data.len == websocket_acknowledge_msg_len);
  184. assert(!memcmp(client1_data.data, websocket_acknowledge_msg, websocket_acknowledge_msg_len));
  185. free(client1_data.data);
  186. client1_data.data = NULL;
  187. client1_data.len = 0;
  188. mg_websocket_write(newconn1, WEBSOCKET_OPCODE_TEXT, "bye", 3);
  189. sleep(1); /* Should get the goodbye message */
  190. assert(client1_data.closed == 0);
  191. assert(client2_data.closed == 0);
  192. assert(client2_data.data == NULL);
  193. assert(client2_data.len == 0);
  194. assert(client1_data.data != NULL);
  195. assert(client1_data.len == websocket_goodbye_msg_len);
  196. assert(!memcmp(client1_data.data, websocket_goodbye_msg, websocket_goodbye_msg_len));
  197. free(client1_data.data);
  198. client1_data.data = NULL;
  199. client1_data.len = 0;
  200. mg_close_connection(newconn1);
  201. sleep(1); /* Won't get any message */
  202. assert(client1_data.closed == 1);
  203. assert(client2_data.closed == 0);
  204. assert(client1_data.data == NULL);
  205. assert(client1_data.len == 0);
  206. assert(client2_data.data == NULL);
  207. assert(client2_data.len == 0);
  208. mg_websocket_write(newconn2, WEBSOCKET_OPCODE_TEXT, "bye", 3);
  209. sleep(1); /* Should get the goodbye message */
  210. assert(client1_data.closed == 1);
  211. assert(client2_data.closed == 0);
  212. assert(client1_data.data == NULL);
  213. assert(client1_data.len == 0);
  214. assert(client2_data.data != NULL);
  215. assert(client2_data.len == websocket_goodbye_msg_len);
  216. assert(!memcmp(client2_data.data, websocket_goodbye_msg, websocket_goodbye_msg_len));
  217. free(client2_data.data);
  218. client2_data.data = NULL;
  219. client2_data.len = 0;
  220. mg_close_connection(newconn2);
  221. sleep(1); /* Won't get any message */
  222. assert(client1_data.closed == 1);
  223. assert(client2_data.closed == 1);
  224. assert(client1_data.data == NULL);
  225. assert(client1_data.len == 0);
  226. assert(client2_data.data == NULL);
  227. assert(client2_data.len == 0);
  228. /* Connect client 3 */
  229. newconn3 = mg_connect_websocket_client("localhost", atoi(PORT), 0, ebuf, sizeof(ebuf),
  230. "/websocket", NULL, websocket_client_data_handler, websocket_client_close_handler,
  231. &client3_data);
  232. sleep(1); /* Client 3 should get the websocket welcome message */
  233. assert(client1_data.closed == 1);
  234. assert(client2_data.closed == 1);
  235. assert(client3_data.closed == 0);
  236. assert(client1_data.data == NULL);
  237. assert(client1_data.len == 0);
  238. assert(client2_data.data == NULL);
  239. assert(client2_data.len == 0);
  240. assert(client3_data.data != NULL);
  241. assert(client3_data.len == websocket_welcome_msg_len);
  242. assert(!memcmp(client3_data.data, websocket_welcome_msg, websocket_welcome_msg_len));
  243. free(client3_data.data);
  244. client3_data.data = NULL;
  245. client3_data.len = 0;
  246. mg_stop(ctx);
  247. printf("Server shutdown\n");
  248. sleep(10);
  249. assert(client3_data.closed == 1);
  250. return 0;
  251. }