ldo.c 26 KB

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  1. /*
  2. ** $Id: ldo.c $
  3. ** Stack and Call structure of Lua
  4. ** See Copyright Notice in lua.h
  5. */
  6. #define ldo_c
  7. #define LUA_CORE
  8. #include "lprefix.h"
  9. #include <setjmp.h>
  10. #include <stdlib.h>
  11. #include <string.h>
  12. #include "lua.h"
  13. #include "lapi.h"
  14. #include "ldebug.h"
  15. #include "ldo.h"
  16. #include "lfunc.h"
  17. #include "lgc.h"
  18. #include "lmem.h"
  19. #include "lobject.h"
  20. #include "lopcodes.h"
  21. #include "lparser.h"
  22. #include "lstate.h"
  23. #include "lstring.h"
  24. #include "ltable.h"
  25. #include "ltm.h"
  26. #include "lundump.h"
  27. #include "lvm.h"
  28. #include "lzio.h"
  29. #define errorstatus(s) ((s) > LUA_YIELD)
  30. /*
  31. ** {======================================================
  32. ** Error-recovery functions
  33. ** =======================================================
  34. */
  35. /*
  36. ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
  37. ** default, Lua handles errors with exceptions when compiling as
  38. ** C++ code, with _longjmp/_setjmp when asked to use them, and with
  39. ** longjmp/setjmp otherwise.
  40. */
  41. #if !defined(LUAI_THROW) /* { */
  42. #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
  43. /* C++ exceptions */
  44. #define LUAI_THROW(L,c) throw(c)
  45. #define LUAI_TRY(L,c,a) \
  46. try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
  47. #define luai_jmpbuf int /* dummy variable */
  48. #elif defined(LUA_USE_POSIX) /* }{ */
  49. /* in POSIX, try _longjmp/_setjmp (more efficient) */
  50. #define LUAI_THROW(L,c) _longjmp((c)->b, 1)
  51. #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
  52. #define luai_jmpbuf jmp_buf
  53. #else /* }{ */
  54. /* ISO C handling with long jumps */
  55. #define LUAI_THROW(L,c) longjmp((c)->b, 1)
  56. #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
  57. #define luai_jmpbuf jmp_buf
  58. #endif /* } */
  59. #endif /* } */
  60. /* chain list of long jump buffers */
  61. struct lua_longjmp {
  62. struct lua_longjmp *previous;
  63. luai_jmpbuf b;
  64. volatile int status; /* error code */
  65. };
  66. void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
  67. switch (errcode) {
  68. case LUA_ERRMEM: { /* memory error? */
  69. setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
  70. break;
  71. }
  72. case LUA_ERRERR: {
  73. setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
  74. break;
  75. }
  76. case CLOSEPROTECT: {
  77. setnilvalue(s2v(oldtop)); /* no error message */
  78. break;
  79. }
  80. default: {
  81. setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
  82. break;
  83. }
  84. }
  85. L->top = oldtop + 1;
  86. }
  87. l_noret luaD_throw (lua_State *L, int errcode) {
  88. if (L->errorJmp) { /* thread has an error handler? */
  89. L->errorJmp->status = errcode; /* set status */
  90. LUAI_THROW(L, L->errorJmp); /* jump to it */
  91. }
  92. else { /* thread has no error handler */
  93. global_State *g = G(L);
  94. errcode = luaF_close(L, L->stack, errcode); /* close all upvalues */
  95. L->status = cast_byte(errcode); /* mark it as dead */
  96. if (g->mainthread->errorJmp) { /* main thread has a handler? */
  97. setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
  98. luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
  99. }
  100. else { /* no handler at all; abort */
  101. if (g->panic) { /* panic function? */
  102. luaD_seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
  103. if (L->ci->top < L->top)
  104. L->ci->top = L->top; /* pushing msg. can break this invariant */
  105. lua_unlock(L);
  106. g->panic(L); /* call panic function (last chance to jump out) */
  107. }
  108. abort();
  109. }
  110. }
  111. }
  112. int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
  113. global_State *g = G(L);
  114. l_uint32 oldnCcalls = g->Cstacklimit - (L->nCcalls + L->nci);
  115. struct lua_longjmp lj;
  116. lj.status = LUA_OK;
  117. lj.previous = L->errorJmp; /* chain new error handler */
  118. L->errorJmp = &lj;
  119. LUAI_TRY(L, &lj,
  120. (*f)(L, ud);
  121. );
  122. L->errorJmp = lj.previous; /* restore old error handler */
  123. L->nCcalls = g->Cstacklimit - oldnCcalls - L->nci;
  124. return lj.status;
  125. }
  126. /* }====================================================== */
  127. /*
  128. ** {==================================================================
  129. ** Stack reallocation
  130. ** ===================================================================
  131. */
  132. static void correctstack (lua_State *L, StkId oldstack, StkId newstack) {
  133. CallInfo *ci;
  134. UpVal *up;
  135. if (oldstack == newstack)
  136. return; /* stack address did not change */
  137. L->top = (L->top - oldstack) + newstack;
  138. for (up = L->openupval; up != NULL; up = up->u.open.next)
  139. up->v = s2v((uplevel(up) - oldstack) + newstack);
  140. for (ci = L->ci; ci != NULL; ci = ci->previous) {
  141. ci->top = (ci->top - oldstack) + newstack;
  142. ci->func = (ci->func - oldstack) + newstack;
  143. if (isLua(ci))
  144. ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
  145. }
  146. }
  147. /* some space for error handling */
  148. #define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
  149. int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
  150. int lim = L->stacksize;
  151. StkId newstack = luaM_reallocvector(L, L->stack, lim, newsize, StackValue);
  152. lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
  153. lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
  154. if (unlikely(newstack == NULL)) { /* reallocation failed? */
  155. if (raiseerror)
  156. luaM_error(L);
  157. else return 0; /* do not raise an error */
  158. }
  159. for (; lim < newsize; lim++)
  160. setnilvalue(s2v(newstack + lim)); /* erase new segment */
  161. correctstack(L, L->stack, newstack);
  162. L->stack = newstack;
  163. L->stacksize = newsize;
  164. L->stack_last = L->stack + newsize - EXTRA_STACK;
  165. return 1;
  166. }
  167. /*
  168. ** Try to grow the stack by at least 'n' elements. when 'raiseerror'
  169. ** is true, raises any error; otherwise, return 0 in case of errors.
  170. */
  171. int luaD_growstack (lua_State *L, int n, int raiseerror) {
  172. int size = L->stacksize;
  173. int newsize = 2 * size; /* tentative new size */
  174. if (unlikely(size > LUAI_MAXSTACK)) { /* need more space after extra size? */
  175. if (raiseerror)
  176. luaD_throw(L, LUA_ERRERR); /* error inside message handler */
  177. else return 0;
  178. }
  179. else {
  180. int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
  181. if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
  182. newsize = LUAI_MAXSTACK;
  183. if (newsize < needed) /* but must respect what was asked for */
  184. newsize = needed;
  185. if (unlikely(newsize > LUAI_MAXSTACK)) { /* stack overflow? */
  186. /* add extra size to be able to handle the error message */
  187. luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
  188. if (raiseerror)
  189. luaG_runerror(L, "stack overflow");
  190. else return 0;
  191. }
  192. } /* else no errors */
  193. return luaD_reallocstack(L, newsize, raiseerror);
  194. }
  195. static int stackinuse (lua_State *L) {
  196. CallInfo *ci;
  197. StkId lim = L->top;
  198. for (ci = L->ci; ci != NULL; ci = ci->previous) {
  199. if (lim < ci->top) lim = ci->top;
  200. }
  201. lua_assert(lim <= L->stack_last);
  202. return cast_int(lim - L->stack) + 1; /* part of stack in use */
  203. }
  204. void luaD_shrinkstack (lua_State *L) {
  205. int inuse = stackinuse(L);
  206. int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
  207. if (goodsize > LUAI_MAXSTACK)
  208. goodsize = LUAI_MAXSTACK; /* respect stack limit */
  209. /* if thread is currently not handling a stack overflow and its
  210. good size is smaller than current size, shrink its stack */
  211. if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
  212. goodsize < L->stacksize)
  213. luaD_reallocstack(L, goodsize, 0); /* ok if that fails */
  214. else /* don't change stack */
  215. condmovestack(L,{},{}); /* (change only for debugging) */
  216. luaE_shrinkCI(L); /* shrink CI list */
  217. }
  218. void luaD_inctop (lua_State *L) {
  219. luaD_checkstack(L, 1);
  220. L->top++;
  221. }
  222. /* }================================================================== */
  223. /*
  224. ** Call a hook for the given event. Make sure there is a hook to be
  225. ** called. (Both 'L->hook' and 'L->hookmask', which trigger this
  226. ** function, can be changed asynchronously by signals.)
  227. */
  228. void luaD_hook (lua_State *L, int event, int line,
  229. int ftransfer, int ntransfer) {
  230. lua_Hook hook = L->hook;
  231. if (hook && L->allowhook) { /* make sure there is a hook */
  232. int mask = CIST_HOOKED;
  233. CallInfo *ci = L->ci;
  234. ptrdiff_t top = savestack(L, L->top);
  235. ptrdiff_t ci_top = savestack(L, ci->top);
  236. lua_Debug ar;
  237. ar.event = event;
  238. ar.currentline = line;
  239. ar.i_ci = ci;
  240. if (ntransfer != 0) {
  241. mask |= CIST_TRAN; /* 'ci' has transfer information */
  242. ci->u2.transferinfo.ftransfer = ftransfer;
  243. ci->u2.transferinfo.ntransfer = ntransfer;
  244. }
  245. luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
  246. if (L->top + LUA_MINSTACK > ci->top)
  247. ci->top = L->top + LUA_MINSTACK;
  248. L->allowhook = 0; /* cannot call hooks inside a hook */
  249. ci->callstatus |= mask;
  250. lua_unlock(L);
  251. (*hook)(L, &ar);
  252. lua_lock(L);
  253. lua_assert(!L->allowhook);
  254. L->allowhook = 1;
  255. ci->top = restorestack(L, ci_top);
  256. L->top = restorestack(L, top);
  257. ci->callstatus &= ~mask;
  258. }
  259. }
  260. /*
  261. ** Executes a call hook for Lua functions. This function is called
  262. ** whenever 'hookmask' is not zero, so it checks whether call hooks are
  263. ** active.
  264. */
  265. void luaD_hookcall (lua_State *L, CallInfo *ci) {
  266. int hook = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL : LUA_HOOKCALL;
  267. Proto *p;
  268. if (!(L->hookmask & LUA_MASKCALL)) /* some other hook? */
  269. return; /* don't call hook */
  270. p = clLvalue(s2v(ci->func))->p;
  271. L->top = ci->top; /* prepare top */
  272. ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
  273. luaD_hook(L, hook, -1, 1, p->numparams);
  274. ci->u.l.savedpc--; /* correct 'pc' */
  275. }
  276. static StkId rethook (lua_State *L, CallInfo *ci, StkId firstres, int nres) {
  277. ptrdiff_t oldtop = savestack(L, L->top); /* hook may change top */
  278. int delta = 0;
  279. if (isLuacode(ci)) {
  280. Proto *p = clLvalue(s2v(ci->func))->p;
  281. if (p->is_vararg)
  282. delta = ci->u.l.nextraargs + p->numparams + 1;
  283. if (L->top < ci->top)
  284. L->top = ci->top; /* correct top to run hook */
  285. }
  286. if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
  287. int ftransfer;
  288. ci->func += delta; /* if vararg, back to virtual 'func' */
  289. ftransfer = cast(unsigned short, firstres - ci->func);
  290. luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
  291. ci->func -= delta;
  292. }
  293. if (isLua(ci->previous))
  294. L->oldpc = ci->previous->u.l.savedpc; /* update 'oldpc' */
  295. return restorestack(L, oldtop);
  296. }
  297. /*
  298. ** Check whether 'func' has a '__call' metafield. If so, put it in the
  299. ** stack, below original 'func', so that 'luaD_call' can call it. Raise
  300. ** an error if there is no '__call' metafield.
  301. */
  302. void luaD_tryfuncTM (lua_State *L, StkId func) {
  303. const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CALL);
  304. StkId p;
  305. if (unlikely(ttisnil(tm)))
  306. luaG_typeerror(L, s2v(func), "call"); /* nothing to call */
  307. for (p = L->top; p > func; p--) /* open space for metamethod */
  308. setobjs2s(L, p, p-1);
  309. L->top++; /* stack space pre-allocated by the caller */
  310. setobj2s(L, func, tm); /* metamethod is the new function to be called */
  311. }
  312. /*
  313. ** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
  314. ** Handle most typical cases (zero results for commands, one result for
  315. ** expressions, multiple results for tail calls/single parameters)
  316. ** separated.
  317. */
  318. static void moveresults (lua_State *L, StkId res, int nres, int wanted) {
  319. StkId firstresult;
  320. int i;
  321. switch (wanted) { /* handle typical cases separately */
  322. case 0: /* no values needed */
  323. L->top = res;
  324. return;
  325. case 1: /* one value needed */
  326. if (nres == 0) /* no results? */
  327. setnilvalue(s2v(res)); /* adjust with nil */
  328. else
  329. setobjs2s(L, res, L->top - nres); /* move it to proper place */
  330. L->top = res + 1;
  331. return;
  332. case LUA_MULTRET:
  333. wanted = nres; /* we want all results */
  334. break;
  335. default: /* multiple results (or to-be-closed variables) */
  336. if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
  337. ptrdiff_t savedres = savestack(L, res);
  338. luaF_close(L, res, LUA_OK); /* may change the stack */
  339. res = restorestack(L, savedres);
  340. wanted = codeNresults(wanted); /* correct value */
  341. if (wanted == LUA_MULTRET)
  342. wanted = nres;
  343. }
  344. break;
  345. }
  346. firstresult = L->top - nres; /* index of first result */
  347. /* move all results to correct place */
  348. for (i = 0; i < nres && i < wanted; i++)
  349. setobjs2s(L, res + i, firstresult + i);
  350. for (; i < wanted; i++) /* complete wanted number of results */
  351. setnilvalue(s2v(res + i));
  352. L->top = res + wanted; /* top points after the last result */
  353. }
  354. /*
  355. ** Finishes a function call: calls hook if necessary, removes CallInfo,
  356. ** moves current number of results to proper place.
  357. */
  358. void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
  359. if (L->hookmask)
  360. L->top = rethook(L, ci, L->top - nres, nres);
  361. L->ci = ci->previous; /* back to caller */
  362. /* move results to proper place */
  363. moveresults(L, ci->func, nres, ci->nresults);
  364. }
  365. #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
  366. /*
  367. ** Prepare a function for a tail call, building its call info on top
  368. ** of the current call info. 'narg1' is the number of arguments plus 1
  369. ** (so that it includes the function itself).
  370. */
  371. void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
  372. Proto *p = clLvalue(s2v(func))->p;
  373. int fsize = p->maxstacksize; /* frame size */
  374. int nfixparams = p->numparams;
  375. int i;
  376. for (i = 0; i < narg1; i++) /* move down function and arguments */
  377. setobjs2s(L, ci->func + i, func + i);
  378. checkstackGC(L, fsize);
  379. func = ci->func; /* moved-down function */
  380. for (; narg1 <= nfixparams; narg1++)
  381. setnilvalue(s2v(func + narg1)); /* complete missing arguments */
  382. ci->top = func + 1 + fsize; /* top for new function */
  383. lua_assert(ci->top <= L->stack_last);
  384. ci->u.l.savedpc = p->code; /* starting point */
  385. ci->callstatus |= CIST_TAIL;
  386. L->top = func + narg1; /* set top */
  387. }
  388. /*
  389. ** Call a function (C or Lua). The function to be called is at *func.
  390. ** The arguments are on the stack, right after the function.
  391. ** When returns, all the results are on the stack, starting at the original
  392. ** function position.
  393. */
  394. void luaD_call (lua_State *L, StkId func, int nresults) {
  395. lua_CFunction f;
  396. retry:
  397. switch (ttypetag(s2v(func))) {
  398. case LUA_VCCL: /* C closure */
  399. f = clCvalue(s2v(func))->f;
  400. goto Cfunc;
  401. case LUA_VLCF: /* light C function */
  402. f = fvalue(s2v(func));
  403. Cfunc: {
  404. int n; /* number of returns */
  405. CallInfo *ci = next_ci(L);
  406. checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
  407. ci->nresults = nresults;
  408. ci->callstatus = CIST_C;
  409. ci->top = L->top + LUA_MINSTACK;
  410. ci->func = func;
  411. L->ci = ci;
  412. lua_assert(ci->top <= L->stack_last);
  413. if (L->hookmask & LUA_MASKCALL) {
  414. int narg = cast_int(L->top - func) - 1;
  415. luaD_hook(L, LUA_HOOKCALL, -1, 1, narg);
  416. }
  417. lua_unlock(L);
  418. n = (*f)(L); /* do the actual call */
  419. lua_lock(L);
  420. api_checknelems(L, n);
  421. luaD_poscall(L, ci, n);
  422. break;
  423. }
  424. case LUA_VLCL: { /* Lua function */
  425. CallInfo *ci = next_ci(L);
  426. Proto *p = clLvalue(s2v(func))->p;
  427. int narg = cast_int(L->top - func) - 1; /* number of real arguments */
  428. int nfixparams = p->numparams;
  429. int fsize = p->maxstacksize; /* frame size */
  430. checkstackp(L, fsize, func);
  431. ci->nresults = nresults;
  432. ci->u.l.savedpc = p->code; /* starting point */
  433. ci->callstatus = 0;
  434. ci->top = func + 1 + fsize;
  435. ci->func = func;
  436. L->ci = ci;
  437. for (; narg < nfixparams; narg++)
  438. setnilvalue(s2v(L->top++)); /* complete missing arguments */
  439. lua_assert(ci->top <= L->stack_last);
  440. luaV_execute(L, ci); /* run the function */
  441. break;
  442. }
  443. default: { /* not a function */
  444. checkstackp(L, 1, func); /* space for metamethod */
  445. luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
  446. goto retry; /* try again with metamethod */
  447. }
  448. }
  449. }
  450. /*
  451. ** Similar to 'luaD_call', but does not allow yields during the call.
  452. ** If there is a stack overflow, freeing all CI structures will
  453. ** force the subsequent call to invoke 'luaE_extendCI', which then
  454. ** will raise any errors.
  455. */
  456. void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
  457. incXCcalls(L);
  458. if (getCcalls(L) <= CSTACKERR) /* possible stack overflow? */
  459. luaE_freeCI(L);
  460. luaD_call(L, func, nResults);
  461. decXCcalls(L);
  462. }
  463. /*
  464. ** Completes the execution of an interrupted C function, calling its
  465. ** continuation function.
  466. */
  467. static void finishCcall (lua_State *L, int status) {
  468. CallInfo *ci = L->ci;
  469. int n;
  470. /* must have a continuation and must be able to call it */
  471. lua_assert(ci->u.c.k != NULL && yieldable(L));
  472. /* error status can only happen in a protected call */
  473. lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
  474. if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
  475. ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
  476. L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
  477. }
  478. /* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
  479. handled */
  480. adjustresults(L, ci->nresults);
  481. lua_unlock(L);
  482. n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
  483. lua_lock(L);
  484. api_checknelems(L, n);
  485. luaD_poscall(L, ci, n); /* finish 'luaD_call' */
  486. }
  487. /*
  488. ** Executes "full continuation" (everything in the stack) of a
  489. ** previously interrupted coroutine until the stack is empty (or another
  490. ** interruption long-jumps out of the loop). If the coroutine is
  491. ** recovering from an error, 'ud' points to the error status, which must
  492. ** be passed to the first continuation function (otherwise the default
  493. ** status is LUA_YIELD).
  494. */
  495. static void unroll (lua_State *L, void *ud) {
  496. CallInfo *ci;
  497. if (ud != NULL) /* error status? */
  498. finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
  499. while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
  500. if (!isLua(ci)) /* C function? */
  501. finishCcall(L, LUA_YIELD); /* complete its execution */
  502. else { /* Lua function */
  503. luaV_finishOp(L); /* finish interrupted instruction */
  504. luaV_execute(L, ci); /* execute down to higher C 'boundary' */
  505. }
  506. }
  507. }
  508. /*
  509. ** Try to find a suspended protected call (a "recover point") for the
  510. ** given thread.
  511. */
  512. static CallInfo *findpcall (lua_State *L) {
  513. CallInfo *ci;
  514. for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
  515. if (ci->callstatus & CIST_YPCALL)
  516. return ci;
  517. }
  518. return NULL; /* no pending pcall */
  519. }
  520. /*
  521. ** Recovers from an error in a coroutine. Finds a recover point (if
  522. ** there is one) and completes the execution of the interrupted
  523. ** 'luaD_pcall'. If there is no recover point, returns zero.
  524. */
  525. static int recover (lua_State *L, int status) {
  526. StkId oldtop;
  527. CallInfo *ci = findpcall(L);
  528. if (ci == NULL) return 0; /* no recovery point */
  529. /* "finish" luaD_pcall */
  530. oldtop = restorestack(L, ci->u2.funcidx);
  531. luaF_close(L, oldtop, status); /* may change the stack */
  532. oldtop = restorestack(L, ci->u2.funcidx);
  533. luaD_seterrorobj(L, status, oldtop);
  534. L->ci = ci;
  535. L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
  536. luaD_shrinkstack(L);
  537. L->errfunc = ci->u.c.old_errfunc;
  538. return 1; /* continue running the coroutine */
  539. }
  540. /*
  541. ** Signal an error in the call to 'lua_resume', not in the execution
  542. ** of the coroutine itself. (Such errors should not be handled by any
  543. ** coroutine error handler and should not kill the coroutine.)
  544. */
  545. static int resume_error (lua_State *L, const char *msg, int narg) {
  546. L->top -= narg; /* remove args from the stack */
  547. setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
  548. api_incr_top(L);
  549. lua_unlock(L);
  550. return LUA_ERRRUN;
  551. }
  552. /*
  553. ** Do the work for 'lua_resume' in protected mode. Most of the work
  554. ** depends on the status of the coroutine: initial state, suspended
  555. ** inside a hook, or regularly suspended (optionally with a continuation
  556. ** function), plus erroneous cases: non-suspended coroutine or dead
  557. ** coroutine.
  558. */
  559. static void resume (lua_State *L, void *ud) {
  560. int n = *(cast(int*, ud)); /* number of arguments */
  561. StkId firstArg = L->top - n; /* first argument */
  562. CallInfo *ci = L->ci;
  563. if (L->status == LUA_OK) { /* starting a coroutine? */
  564. luaD_call(L, firstArg - 1, LUA_MULTRET);
  565. }
  566. else { /* resuming from previous yield */
  567. lua_assert(L->status == LUA_YIELD);
  568. L->status = LUA_OK; /* mark that it is running (again) */
  569. if (isLua(ci)) /* yielded inside a hook? */
  570. luaV_execute(L, ci); /* just continue running Lua code */
  571. else { /* 'common' yield */
  572. if (ci->u.c.k != NULL) { /* does it have a continuation function? */
  573. lua_unlock(L);
  574. n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
  575. lua_lock(L);
  576. api_checknelems(L, n);
  577. }
  578. luaD_poscall(L, ci, n); /* finish 'luaD_call' */
  579. }
  580. unroll(L, NULL); /* run continuation */
  581. }
  582. }
  583. LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
  584. int *nresults) {
  585. int status;
  586. lua_lock(L);
  587. if (L->status == LUA_OK) { /* may be starting a coroutine */
  588. if (L->ci != &L->base_ci) /* not in base level? */
  589. return resume_error(L, "cannot resume non-suspended coroutine", nargs);
  590. else if (L->top - (L->ci->func + 1) == nargs) /* no function? */
  591. return resume_error(L, "cannot resume dead coroutine", nargs);
  592. }
  593. else if (L->status != LUA_YIELD) /* ended with errors? */
  594. return resume_error(L, "cannot resume dead coroutine", nargs);
  595. if (from == NULL)
  596. L->nCcalls = CSTACKTHREAD;
  597. else /* correct 'nCcalls' for this thread */
  598. L->nCcalls = getCcalls(from) + from->nci - L->nci - CSTACKCF;
  599. if (L->nCcalls <= CSTACKERR)
  600. return resume_error(L, "C stack overflow", nargs);
  601. luai_userstateresume(L, nargs);
  602. api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
  603. status = luaD_rawrunprotected(L, resume, &nargs);
  604. /* continue running after recoverable errors */
  605. while (errorstatus(status) && recover(L, status)) {
  606. /* unroll continuation */
  607. status = luaD_rawrunprotected(L, unroll, &status);
  608. }
  609. if (likely(!errorstatus(status)))
  610. lua_assert(status == L->status); /* normal end or yield */
  611. else { /* unrecoverable error */
  612. L->status = cast_byte(status); /* mark thread as 'dead' */
  613. luaD_seterrorobj(L, status, L->top); /* push error message */
  614. L->ci->top = L->top;
  615. }
  616. *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
  617. : cast_int(L->top - (L->ci->func + 1));
  618. lua_unlock(L);
  619. return status;
  620. }
  621. LUA_API int lua_isyieldable (lua_State *L) {
  622. return yieldable(L);
  623. }
  624. LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
  625. lua_KFunction k) {
  626. CallInfo *ci = L->ci;
  627. luai_userstateyield(L, nresults);
  628. lua_lock(L);
  629. api_checknelems(L, nresults);
  630. if (unlikely(!yieldable(L))) {
  631. if (L != G(L)->mainthread)
  632. luaG_runerror(L, "attempt to yield across a C-call boundary");
  633. else
  634. luaG_runerror(L, "attempt to yield from outside a coroutine");
  635. }
  636. L->status = LUA_YIELD;
  637. if (isLua(ci)) { /* inside a hook? */
  638. lua_assert(!isLuacode(ci));
  639. api_check(L, k == NULL, "hooks cannot continue after yielding");
  640. ci->u2.nyield = 0; /* no results */
  641. }
  642. else {
  643. if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
  644. ci->u.c.ctx = ctx; /* save context */
  645. ci->u2.nyield = nresults; /* save number of results */
  646. luaD_throw(L, LUA_YIELD);
  647. }
  648. lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
  649. lua_unlock(L);
  650. return 0; /* return to 'luaD_hook' */
  651. }
  652. /*
  653. ** Call the C function 'func' in protected mode, restoring basic
  654. ** thread information ('allowhook', etc.) and in particular
  655. ** its stack level in case of errors.
  656. */
  657. int luaD_pcall (lua_State *L, Pfunc func, void *u,
  658. ptrdiff_t old_top, ptrdiff_t ef) {
  659. int status;
  660. CallInfo *old_ci = L->ci;
  661. lu_byte old_allowhooks = L->allowhook;
  662. ptrdiff_t old_errfunc = L->errfunc;
  663. L->errfunc = ef;
  664. status = luaD_rawrunprotected(L, func, u);
  665. if (unlikely(status != LUA_OK)) { /* an error occurred? */
  666. StkId oldtop = restorestack(L, old_top);
  667. L->ci = old_ci;
  668. L->allowhook = old_allowhooks;
  669. status = luaF_close(L, oldtop, status);
  670. oldtop = restorestack(L, old_top); /* previous call may change stack */
  671. luaD_seterrorobj(L, status, oldtop);
  672. luaD_shrinkstack(L);
  673. }
  674. L->errfunc = old_errfunc;
  675. return status;
  676. }
  677. /*
  678. ** Execute a protected parser.
  679. */
  680. struct SParser { /* data to 'f_parser' */
  681. ZIO *z;
  682. Mbuffer buff; /* dynamic structure used by the scanner */
  683. Dyndata dyd; /* dynamic structures used by the parser */
  684. const char *mode;
  685. const char *name;
  686. };
  687. static void checkmode (lua_State *L, const char *mode, const char *x) {
  688. if (mode && strchr(mode, x[0]) == NULL) {
  689. luaO_pushfstring(L,
  690. "attempt to load a %s chunk (mode is '%s')", x, mode);
  691. luaD_throw(L, LUA_ERRSYNTAX);
  692. }
  693. }
  694. static void f_parser (lua_State *L, void *ud) {
  695. LClosure *cl;
  696. struct SParser *p = cast(struct SParser *, ud);
  697. int c = zgetc(p->z); /* read first character */
  698. if (c == LUA_SIGNATURE[0]) {
  699. checkmode(L, p->mode, "binary");
  700. cl = luaU_undump(L, p->z, p->name);
  701. }
  702. else {
  703. checkmode(L, p->mode, "text");
  704. cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
  705. }
  706. lua_assert(cl->nupvalues == cl->p->sizeupvalues);
  707. luaF_initupvals(L, cl);
  708. }
  709. int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
  710. const char *mode) {
  711. struct SParser p;
  712. int status;
  713. incnny(L); /* cannot yield during parsing */
  714. p.z = z; p.name = name; p.mode = mode;
  715. p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
  716. p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
  717. p.dyd.label.arr = NULL; p.dyd.label.size = 0;
  718. luaZ_initbuffer(L, &p.buff);
  719. status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
  720. luaZ_freebuffer(L, &p.buff);
  721. luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
  722. luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
  723. luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
  724. decnny(L);
  725. return status;
  726. }