| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421 | /** Copyright (c) 2014-2015 the Civetweb developers* Copyright (c) 2014 Jordan Shelley* https://github.com/jshelley* License http://opensource.org/licenses/mit-license.php MIT License*//* This example is superseeded by other examples, and no longer  * actively maintained. * See examples/embedded_c for an up to date example. */// Simple example program on how to use websocket client embedded C interface.#ifdef _WIN32#include <Windows.h>#define sleep(x) Sleep(1000 * (x))#else#include <unistd.h>#endif#include <assert.h>#include <string.h>#include "civetweb.h"#define DOCUMENT_ROOT "."#define PORT "8888"#define SSL_CERT "./ssl/server.pem"const char *websocket_welcome_msg = "websocket welcome\n";const size_t websocket_welcome_msg_len = 18 /* strlen(websocket_welcome_msg) */;const char *websocket_acknowledge_msg = "websocket msg ok\n";const size_t websocket_acknowledge_msg_len =    17 /* strlen(websocket_acknowledge_msg) */;const char *websocket_goodbye_msg = "websocket bye\n";const size_t websocket_goodbye_msg_len = 14 /* strlen(websocket_goodbye_msg) */;/*************************************************************************************//* WEBSOCKET SERVER *//*************************************************************************************/#if defined(MG_LEGACY_INTERFACE)intwebsock_server_connect(const struct mg_connection *conn)#elseintwebsocket_server_connect(const struct mg_connection *conn, void *_ignored)#endif{	printf("Server: Websocket connected\n");	return 0; /* return 0 to accept every connection */}#if defined(MG_LEGACY_INTERFACE)voidwebsocket_server_ready(struct mg_connection *conn)#elsevoidwebsocket_server_ready(struct mg_connection *conn, void *_ignored)#endif{	printf("Server: Websocket ready\n");	/* Send websocket welcome message */	mg_lock_connection(conn);	mg_websocket_write(conn,	                   WEBSOCKET_OPCODE_TEXT,	                   websocket_welcome_msg,	                   websocket_welcome_msg_len);	mg_unlock_connection(conn);}#if defined(MG_LEGACY_INTERFACE)intwebsocket_server_data(struct mg_connection *conn,                      int bits,                      char *data,                      size_t data_len)#elseintwebsocket_server_data(struct mg_connection *conn,                      int bits,                      char *data,                      size_t data_len,                      void *_ignored)#endif{	printf("Server: Got %lu bytes from the client\n", (unsigned long)data_len);	printf("Server received data from client: ");	fwrite(data, 1, data_len, stdout);	printf("\n");	if (data_len < 3 || 0 != memcmp(data, "bye", 3)) {		/* Send websocket acknowledge message */		mg_lock_connection(conn);		mg_websocket_write(conn,		                   WEBSOCKET_OPCODE_TEXT,		                   websocket_acknowledge_msg,		                   websocket_acknowledge_msg_len);		mg_unlock_connection(conn);	} else {		/* Send websocket acknowledge message */		mg_lock_connection(conn);		mg_websocket_write(conn,		                   WEBSOCKET_OPCODE_TEXT,		                   websocket_goodbye_msg,		                   websocket_goodbye_msg_len);		mg_unlock_connection(conn);	}	return 1; /* return 1 to keep the connetion open */}#if defined(MG_LEGACY_INTERFACE)voidwebsocket_server_connection_close(const struct mg_connection *conn)#elsevoidwebsocket_server_connection_close(const struct mg_connection *conn,                                  void *_ignored)#endif{	printf("Server: Close connection\n");	/* Can not send a websocket goodbye message here - the connection is already	 * closed */}struct mg_context *start_websocket_server(){	const char *options[] = {"document_root",	                         DOCUMENT_ROOT,	                         "ssl_certificate",	                         SSL_CERT,	                         "listening_ports",	                         PORT,	                         "request_timeout_ms",	                         "5000",	                         0};	struct mg_callbacks callbacks;	struct mg_context *ctx;	memset(&callbacks, 0, sizeof(callbacks));#if defined(MG_LEGACY_INTERFACE)	/* Obsolete: */	callbacks.websocket_connect = websock_server_connect;	callbacks.websocket_ready = websocket_server_ready;	callbacks.websocket_data = websocket_server_data;	callbacks.connection_close = websocket_server_connection_close;	ctx = mg_start(&callbacks, 0, options);#else	/* New interface: */	ctx = mg_start(&callbacks, 0, options);	mg_set_websocket_handler(ctx,	                         "/websocket",	                         websocket_server_connect,	                         websocket_server_ready,	                         websocket_server_data,	                         websocket_server_connection_close,	                         NULL);#endif	return ctx;}/*************************************************************************************//* WEBSOCKET CLIENT *//*************************************************************************************/struct tclient_data {	void *data;	size_t len;	int closed;};static intwebsocket_client_data_handler(struct mg_connection *conn,                              int flags,                              char *data,                              size_t data_len,                              void *user_data){	struct mg_context *ctx = mg_get_context(conn);	struct tclient_data *pclient_data =	    (struct tclient_data *)mg_get_user_data(ctx);	printf("Client received data from server: ");	fwrite(data, 1, data_len, stdout);	printf("\n");	pclient_data->data = malloc(data_len);	assert(pclient_data->data != NULL);	memcpy(pclient_data->data, data, data_len);	pclient_data->len = data_len;	return 1;}static voidwebsocket_client_close_handler(const struct mg_connection *conn,                               void *user_data){	struct mg_context *ctx = mg_get_context(conn);	struct tclient_data *pclient_data =	    (struct tclient_data *)mg_get_user_data(ctx);	printf("Client: Close handler\n");	pclient_data->closed++;}intmain(int argc, char *argv[]){	struct mg_context *ctx = NULL;	struct tclient_data client1_data = {NULL, 0, 0};	struct tclient_data client2_data = {NULL, 0, 0};	struct tclient_data client3_data = {NULL, 0, 0};	struct mg_connection *newconn1 = NULL;	struct mg_connection *newconn2 = NULL;	struct mg_connection *newconn3 = NULL;	char ebuf[100] = {0};	assert(websocket_welcome_msg_len == strlen(websocket_welcome_msg));	/* First set up a websocket server */	ctx = start_websocket_server();	assert(ctx != NULL);	printf("Server init\n\n");	/* Then connect a first client */	newconn1 = mg_connect_websocket_client("localhost",	                                       atoi(PORT),	                                       0,	                                       ebuf,	                                       sizeof(ebuf),	                                       "/websocket",	                                       NULL,	                                       websocket_client_data_handler,	                                       websocket_client_close_handler,	                                       &client1_data);	if (newconn1 == NULL) {		printf("Error: %s", ebuf);		return 1;	}	sleep(1); /* Should get the websocket welcome message */	assert(client1_data.closed == 0);	assert(client2_data.closed == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	assert(client1_data.data != NULL);	assert(client1_data.len == websocket_welcome_msg_len);	assert(!memcmp(client1_data.data,	               websocket_welcome_msg,	               websocket_welcome_msg_len));	free(client1_data.data);	client1_data.data = NULL;	client1_data.len = 0;	mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data1", 5);	sleep(1); /* Should get the acknowledge message */	assert(client1_data.closed == 0);	assert(client2_data.closed == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	assert(client1_data.data != NULL);	assert(client1_data.len == websocket_acknowledge_msg_len);	assert(!memcmp(client1_data.data,	               websocket_acknowledge_msg,	               websocket_acknowledge_msg_len));	free(client1_data.data);	client1_data.data = NULL;	client1_data.len = 0;	/* Now connect a second client */	newconn2 = mg_connect_websocket_client("localhost",	                                       atoi(PORT),	                                       0,	                                       ebuf,	                                       sizeof(ebuf),	                                       "/websocket",	                                       NULL,	                                       websocket_client_data_handler,	                                       websocket_client_close_handler,	                                       &client2_data);	if (newconn2 == NULL) {		printf("Error: %s", ebuf);		return 1;	}	sleep(1); /* Client 2 should get the websocket welcome message */	assert(client1_data.closed == 0);	assert(client2_data.closed == 0);	assert(client1_data.data == NULL);	assert(client1_data.len == 0);	assert(client2_data.data != NULL);	assert(client2_data.len == websocket_welcome_msg_len);	assert(!memcmp(client2_data.data,	               websocket_welcome_msg,	               websocket_welcome_msg_len));	free(client2_data.data);	client2_data.data = NULL;	client2_data.len = 0;	mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "data2", 5);	sleep(1); /* Should get the acknowledge message */	assert(client1_data.closed == 0);	assert(client2_data.closed == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	assert(client1_data.data != NULL);	assert(client1_data.len == websocket_acknowledge_msg_len);	assert(!memcmp(client1_data.data,	               websocket_acknowledge_msg,	               websocket_acknowledge_msg_len));	free(client1_data.data);	client1_data.data = NULL;	client1_data.len = 0;	mg_websocket_client_write(newconn1, WEBSOCKET_OPCODE_TEXT, "bye", 3);	sleep(1); /* Should get the goodbye message */	assert(client1_data.closed == 0);	assert(client2_data.closed == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	assert(client1_data.data != NULL);	assert(client1_data.len == websocket_goodbye_msg_len);	assert(!memcmp(client1_data.data,	               websocket_goodbye_msg,	               websocket_goodbye_msg_len));	free(client1_data.data);	client1_data.data = NULL;	client1_data.len = 0;	mg_close_connection(newconn1);	sleep(1); /* Won't get any message */	assert(client1_data.closed == 1);	assert(client2_data.closed == 0);	assert(client1_data.data == NULL);	assert(client1_data.len == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	mg_websocket_client_write(newconn2, WEBSOCKET_OPCODE_TEXT, "bye", 3);	sleep(1); /* Should get the goodbye message */	assert(client1_data.closed == 1);	assert(client2_data.closed == 0);	assert(client1_data.data == NULL);	assert(client1_data.len == 0);	assert(client2_data.data != NULL);	assert(client2_data.len == websocket_goodbye_msg_len);	assert(!memcmp(client2_data.data,	               websocket_goodbye_msg,	               websocket_goodbye_msg_len));	free(client2_data.data);	client2_data.data = NULL;	client2_data.len = 0;	mg_close_connection(newconn2);	sleep(1); /* Won't get any message */	assert(client1_data.closed == 1);	assert(client2_data.closed == 1);	assert(client1_data.data == NULL);	assert(client1_data.len == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	/* Connect client 3 */	newconn3 = mg_connect_websocket_client("localhost",	                                       atoi(PORT),	                                       0,	                                       ebuf,	                                       sizeof(ebuf),	                                       "/websocket",	                                       NULL,	                                       websocket_client_data_handler,	                                       websocket_client_close_handler,	                                       &client3_data);	sleep(1); /* Client 3 should get the websocket welcome message */	assert(client1_data.closed == 1);	assert(client2_data.closed == 1);	assert(client3_data.closed == 0);	assert(client1_data.data == NULL);	assert(client1_data.len == 0);	assert(client2_data.data == NULL);	assert(client2_data.len == 0);	assert(client3_data.data != NULL);	assert(client3_data.len == websocket_welcome_msg_len);	assert(!memcmp(client3_data.data,	               websocket_welcome_msg,	               websocket_welcome_msg_len));	free(client3_data.data);	client3_data.data = NULL;	client3_data.len = 0;	mg_stop(ctx);	printf("Server shutdown\n");	sleep(10);	assert(client3_data.closed == 1);	return 0;}
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