/*=============================================================================| | PROJECT SNAP7 1.4.0 | |==============================================================================| | Copyright (C) 2013, 2014 Davide Nardella | | All rights reserved. | |==============================================================================| | SNAP7 is free software: you can redistribute it and/or modify | | it under the terms of the Lesser GNU General Public License as published by | | the Free Software Foundation, either version 3 of the License, or | | (at your option) any later version. | | | | It means that you can distribute your commercial software linked with | | SNAP7 without the requirement to distribute the source code of your | | application and without the requirement that your application be itself | | distributed under LGPL. | | | | SNAP7 is distributed in the hope that it will be useful, | | but WITHOUT ANY WARRANTY; without even the implied warranty of | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | | Lesser GNU General Public License for more details. | | | | You should have received a copy of the GNU General Public License and a | | copy of Lesser GNU General Public License along with Snap7. | | If not, see http://www.gnu.org/licenses/ | |==============================================================================| | | | New Server Example (1.1.0) | | Here we set ReadEventCallback to get in advance which area the client needs | | then we fill this area with a counter. | | The purpose is to show how to modify an area before it be trasferred to the | | client | | | |=============================================================================*/ #include #include #include #include "snap7.h" TS7Server *Server; unsigned char DB21[512]; // Our DB1 unsigned char DB103[1280]; // Our DB2 unsigned char DB3[1024]; // Our DB3 byte cnt = 0; // Here we use the callback to show the log, this is not the best choice since // the callback is synchronous with the client access, i.e. the server cannot // handle futher request from that client until the callback is complete. // The right choice is to use the log queue via the method PickEvent. void S7API EventCallBack(void *usrPtr, PSrvEvent PEvent, int Size) { // print the event printf("%s\n",SrvEventText(PEvent).c_str()); }; // The read event callback is called multiple times in presence of multiread var request void S7API ReadEventCallBack(void *usrPtr, PSrvEvent PEvent, int Size) { // print the read event printf("%s\n",SrvEventText(PEvent).c_str()); if (PEvent->EvtParam1==S7AreaDB) { // As example the DB requested is filled before transferred // EvtParam1 contains the DB number. switch (PEvent->EvtParam2) { case 1 : memset(&DB21, ++cnt, sizeof(DB21));break; case 2 : memset(&DB103, ++cnt, sizeof(DB103));break; case 3 : memset(&DB3, ++cnt, sizeof(DB3));break; } } }; int main(int argc, char* argv[]) { int Error; Server = new TS7Server; // Share some resources with our virtual PLC Server->RegisterArea(srvAreaDB, // We are registering a DB 21, // Its number is 1 (DB1) &DB21, // Our buffer for DB1 sizeof(DB21)); // Its size // Do the same for DB2 and DB3 Server->RegisterArea(srvAreaDB, 103, &DB103, sizeof(DB103)); Server->RegisterArea(srvAreaDB, 3, &DB3, sizeof(DB3)); // We mask the read event to avoid the double trigger for the same event Server->SetEventsMask(~evcDataRead); Server->SetEventsCallback(EventCallBack, NULL); // Set the Read Callback Server->SetReadEventsCallback(ReadEventCallBack, NULL); // Start the server onto the default adapter. // To select an adapter we have to use Server->StartTo("192.168.x.y"). // Start() is the same of StartTo("0.0.0.0"); Error=Server->Start(); if (Error==0) { // Now the server is running ... wait a key to terminate getchar(); } else printf("%s\n",SrvErrorText(Error).c_str()); // If you got a start error: // Windows - most likely you ar running the server in a pc on wich is // installed step 7 : open a command prompt and type // "net stop s7oiehsx" (Win32) or // "net stop s7oiehsx64" (Win64) // And after this test : // "net start s7oiehsx" (Win32) or // "net start s7oiehsx64" (Win64) // Unix - you need root rights :-( because the isotcp port (102) is // low and so it's considered "privileged". Server->Stop(); // <- not strictly needed, every server is stopped on deletion // and every client is gracefully disconnected. delete Server; } // Finally, this is a very minimalist (but working) server : /* int main(int argc, char* argv[]) { TS7Server *Server = new TS7Server; Server->Start(); getchar(); delete Server; } */