/*=============================================================================| | PROJECT SNAP7 1.4.0 | |==============================================================================| | Copyright (C) 2013, 2014 Davide Nardella | | All rights reserved. | |==============================================================================| | SNAP7 is free software: you can redistribute it and/or modify | | it under the terms of the Lesser GNU General Public License as published by | | the Free Software Foundation, either version 3 of the License, or | | (at your option) any later version. | | | | It means that you can distribute your commercial software linked with | | SNAP7 without the requirement to distribute the source code of your | | application and without the requirement that your application be itself | | distributed under LGPL. | | | | SNAP7 is distributed in the hope that it will be useful, | | but WITHOUT ANY WARRANTY; without even the implied warranty of | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | | Lesser GNU General Public License for more details. | | | | You should have received a copy of the GNU General Public License and a | | copy of Lesser GNU General Public License along with Snap7. | | If not, see http://www.gnu.org/licenses/ | |==============================================================================| | | | Server Example | | | |=============================================================================*/ #include #include #include #include "snap7.h" S7Object Server; unsigned char DB1[512]; // Our DB1 unsigned char DB2[128]; // Our DB2 unsigned char DB3[1024]; // Our DB3 // Here we use the callback to show the log, this is not the best choice since // the callback is synchronous with the client access, i.e. the server cannot // handle futher request from that client until the callback is complete. // The right choice is to use the log queue via the method PickEvent. void S7API EventCallBack(void *usrPtr, PSrvEvent PEvent, int Size) { // print the event char text[1024]; Srv_EventText(PEvent, text, 1024); printf("%s\n",text); }; int main(int argc, char* argv[]) { int Error; char text[1024]; Server = Srv_Create(); // Share some resources with our virtual PLC Srv_RegisterArea(Server, srvAreaDB, // We are registering a DB 1, // Its number is 1 (DB1) &DB1, // Our buffer for DB1 sizeof(DB1)); // Its size // Do the same for DB2 and DB3 Srv_RegisterArea(Server, srvAreaDB, 2, &DB2, sizeof(DB2)); Srv_RegisterArea(Server, srvAreaDB, 3, &DB3, sizeof(DB3)); // Set the event callback to show something : it's not strictly needed. // If you comment next line the server still works fine. Srv_SetEventsCallback(Server, EventCallBack, NULL); // Start the server onto the default adapter. // To select an adapter we have to use Srv_StartTo(Server, "192.168.x.y"). // Start() is the same of StartTo("0.0.0.0"); Error=Srv_Start(Server); if (Error==0) { // Now the server is running ... wait a key to terminate getchar(); } else { Srv_ErrorText(Error, text, 1024); printf("%s\n", text); } // If you got a start error: // Windows - most likely you ar running the server in a pc on wich is // installed step 7 : open a command prompt and type // "net stop s7oiehsx" (Win32) or // "net stop s7oiehsx64" (Win64) // And after this test : // "net start s7oiehsx" (Win32) or // "net start s7oiehsx64" (Win64) // Unix - you need root rights :-( because the isotcp port (102) is // low and so it's considered "privileged". Srv_Stop(Server); // <- not strictly needed, every server is stopped on deletion // and every client is gracefully disconnected. Srv_Destroy(&Server); } // Finally, this is a very minimalist (but working) server : /* int main(int argc, char* argv[]) { TS7Server *Server = new TS7Server; Server->Start(); getchar(); delete Server; } */